After seeing consecutive annual releases over the past three years, the toys-to-life action series Disney Infinity will skip a 2016 sequel as developer Avalanche Software shifts its focus to creating content updates for 2015’s Disney Infinity 3.0.
Disney revealed during a livestreamed event this week that players will see “one new playset from each of the four core brands at the Walt Disney Company,” in Disney Infinity 3.0 throughout 2016, including levels and characters inspired by Disney, Star Wars, Marvel, and Pixar franchises.
“You can expect more characters and content coming to Disney Infinity 3.0 without having to buy a new Starter Pack,” Disney Infinity VP of production John Vignocchi explained. “Ultimately, [Disney Infinity 3.0] will be the largest collection of content ever released inside of a Disney game.”
Future Disney Infinity 3.0 updates will add content from Disney’s 2016 films Zootopia and The Jungle Book. The game will also host a Marvel Battlegrounds playset that introduces new gameplay mechanics inspired by classic arcade brawlers.
Originally released for consoles and PCs in 2013, Disney Infinity is an open-world action game in which players control characters that are tied to NFC-capable figurines. Player stats and unlockables are saved to the figures themselves, allowing players to retain their progress when using a figure across multiple platforms.
Disney Interactive followed up with a sequel in 2014 featuring characters and playset worlds inspired by the Marvel comics universe. Disney Infinity 3.0, released in 2015, focuses on the Star Wars franchise.
Disney Infinity is one of several games currently competing in the toys-to-life genre. Publisher Activision offers similar gameplay with its Skylanders series, and last year’s Lego Dimensions featured playable characters from a wide variety of pop culture franchises.
The next wave of Disney Infinity 3.0-compatible figurines and playsets will be available at retail starting this month.