Skip to main content

THQ CEO: $60 game price point is outdated

mx_vs_atv_alive_THQ
Image used with permission by copyright holder

As any gamer knows, a new game generally cost $60. It’s just an industry standard, and it includes all types of games, from those with deep, drawn-out gameplay to titles with only about five hours worth of entertainment value. But all that might change if THQ‘s new pricing strategy catches on.

According to THQ CEO Brian Farrell, who recently spoke with Forbes, “there will be a wide range of price points for games in the future.” The prices of future games will greatly depend upon “the type and depth of the content delivered.”

The depth factor, says Farrell, will be dependent upon how much of a game each player wants to play. Gamers who want more of a certain title will be able to access downloadable content — like map packs, guns, vehicles or any other of the wide variety of available digital content — which will add to the game. Those who are happy with what comes loaded in the basic game, which will cost less than the current $60 price, can stick with that.

“If we deliver an experience that the gamer values and wants more of, we build on that with digitally delivered downloadable content, which has the effect of increasing the average revenue per user, or ARPU,” said Farrell.

THQ is launching this pricing experiment with the release of MX vs. ATV Alive, which will retail for just $39.99. The lower price, Farrell explains, is set to “drive the installed base of users, and then digitally delivering over 100 pieces of downloadable content and an in-game store for micro-transactions, allowing the gamer to customize their experience and pay for the modes that they want to play.”

Farrell also says that, while the industry is not there yet, game publishers will eventually begin to allow users to download games straight to their console. He says that large file sizes and long download times are currently “cost and convenience prohibitive.” Ultimately, however, the industry must “do what our customers – gamers  – demand.”

Despite the lower cost of delivering games digitally, Farrell implies that the change to distribution won’t affect the price of games, because THQ evaluates “the appropriate price for the games we are delivering, whether digitally or through traditional retail, based on the type and depth of the content.”

THQ’s lower price point experiment begins with the release of MX vs. ATV Alive on May 10. Whether or not other publishers will follow their model most likely depends on how much money the new pricing model generates.

The main problem we can see here is that publishers will lower the price, but also leave a lot out of a game that they would normally include. All that content will then be available as an optional download. But to get all the possible downloadable content, along with the game’s initial price, will end up costing significantly more than the $60 a hardcore user would have spent with the current pricing model. Farrell admits exactly this above, saying that the “average revenue per user” will increase.

In other worlds, users who are content with a bare-bones game will spend less. But those who would ordinarily want to play the game the most will end up shelling out more, in the end.

Read the full interview with THQ CEO Brian Farrell at Forbes.com here.

Andrew Couts
Former Digital Trends Contributor
Features Editor for Digital Trends, Andrew Couts covers a wide swath of consumer technology topics, with particular focus on…
PS5 Pro: news, rumored release date, price, and specs
A PS5 standing on a table, with purple lights around it.

Rumors are running rampant about a supposed PlayStation 5 Pro, or PS5 Pro for short. Just like we got a mid-generation upgrade with the PS4 Pro  during the last console cycle, many people are expecting PlayStation to release an incrementally more powerful machine to bridge the gap between the launch unit and an eventual PlayStation 6. Leaks have been coming out from some fairly credible sources, with a lot of juicy and very specific details about what a hypothetical PS5 Pro could look like. As credible as these sources may be, we do still need to take everything we see with some skepticism until Sony officially confirms that this system even exists. Until then, here are all the rumors out there regarding the PS5 Pro.
Rumored release window

A constant release window that all leaks have pointed to is sometime in Fall of 2024. That's right around the corner, probably in the September through November range, meaning we should be getting an official announcement on the console if that is indeed the plan. It appears that PS5 Pro dev kits are now in the hands of more developers, who have been asked that PS5 Pro-enhanced games be submitted for certification in August. These developments point toward a 2024 release.

Read more
If you grew up playing typing games, you’ll adore Cryptmaster
A floating head looks in a box in Cryptmaster.

Over the past few weeks, I’ve found myself reflecting a lot on the kinds of games I played as a kid growing up in the 1990s. That’s not just for nostalgia’s sake; several new releases this month hark back to that era. Crow Country is a throwback to PlayStation 1 horror games, while Endless Ocean: Luminous almost plays like a big-budget educational game. But nothing has brought me back more than Cryptmaster.

Published by Akupara Games, Cryptmaster is a traditional dungeon crawler with a very untraditional twist: It’s a typing game. If you instantly know what that means, there’s a good chance you’re nursing some mid-30s back pain right now. Games that taught kids how to type on a keyboard had a mainstream moment in the 1990s thanks to high profile games like Mario Teaches Typing.

Read more
Nintendo Switch 2: release date rumors, features we want, and more
Prime Day Nintendo Switch Deals

Rumors of a Nintendo Switch 2 (or Switch Pro) have been circulating for years. Whispers of the next-gen Nintendo console first started when The Legend of Zelda: Tears of the Kingdom was initially teased in 2019, gained steam when the Switch OLED launched in 2021, and are increasing now that the standard Switch has been out for six years.

There's no doubt that the Nintendo Switch is a fantastic console -- it has a unique and impressive game library (with more upcoming games slated for this year), the number of features included with Nintendo Switch Online is constantly improving, and it's still our favorite portable console -- but it isn't without its flaws. There's enough room for improvement to warrant an entirely new console in the near future. Nintendo recently announced that we wouldn't see a Switch upgrade in the next fiscal year, meaning the absolute earliest we get a look at a new Nintendo console would be in late 2024.

Read more