Skip to main content
  1. Home
  2. Gaming
  3. News

Google’s DeepMind A.I. defeats human opponents in Quake III Capture the Flag

Add as a preferred source on Google

Google’s DeepMind artificial intelligence lab surpassed another challenge with a computer program that was able to defeat human opponents in Quake III Arena‘s Capture the Flag mode.

This is not the first time that a DeepMind program proved to be capable of beating human players. In 2016, AlphaGo defeated Lee Sedol, the best Go player in the world, with a 4 to 1 score. Earlier this year, Google revealed that AlphaStar shut out two professional StarCraft players in a pair of five-game series.

Recommended Videos

DeepMind has now turned to Quake III Arena‘s Capture the Flag mode to exhibit its capabilities. In Capture the Flag, two multiplayer teams attempt to capture the flag of their opponents and bring it back to their home base to score, while also trying to prevent their opponents from doing the same by shooting them to make them drop the flag if they are carrying one. The game mode is a step up from previous tests due to its multiplayer nature, as it requires teamwork between A.I. agents.

DeepMind’s programs have shown success in environments with a single A.I. agent within a two-player game, such as Go and StarCraft. “However, the real world contains multiple agents, each learning and acting independently to cooperate and compete with other agents,” researchers wrote in a paper published in Science.

The DeepMind team created a program named For the Win, which was trained by playing thousands of games of Capture the Flag in Quake III Arena. In just a few weeks, the program was able to defeat human opponents, even if its reaction time was slowed down to not give it too much of an advantage. After 12 hours of practice, human game testers were only able to beat For the Win in 25% of games. Human players turned out to be better at long-distance shooting, but A.I. agents were more capable of navigating the play area to capture the flag.

One interesting finding is that when a human and an A.I. agent were paired, the team had a 5% greater win rate compared to a team of just A.I. agents. This suggests that the A.I. program is able to adapt to the human player, showing that there is indeed a benefit to humans working side-by-side with artificial intelligence.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Sony may have been digging the grave of physical PlayStation games for years.
Sony’s Austria disc plant shift suggests physical PlayStation games were already on the way out
The Playstation 5 system standing upright.

Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

Read more
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more
PS Plus adds Modern Warfare III in July, plus two games worth your time
The unremarkable Call of Duty campaign comes bundled with remastered multiplayer maps, joined by For the King II and CrossCode.
PlayStation Plus July 2026 games featured

PlayStation Plus subscribers are getting a new lineup to dig into starting July 7, and this one leads with the biggest name Sony has put in the Monthly Games slot in a while. Call of Duty: Modern Warfare III headlines this month's lineup, joined by the co-op fantasy RPG For the King II and the retro-style action RPG CrossCode. All three games will be available on PS5 and PS4 and remain available through August 3.

A blockbuster with a rocky reputation

Read more