Skip to main content
  1. Home
  2. Gaming
  3. Evergreens

How to dive in Madden 22 and why you should

Add as a preferred source on Google

There’s nothing quite like watching a running back or wide receiver dive for the end zone pylon as defenders are barreling down on them. It’s great in real life, and it’s great in Madden 22. Between all the different button commands and mechanics you can make pre- and post-snap, diving is the simplest ball carrier move you can execute. So how do you dive in Madden 22, and when is the best time to lunge for extra yards?

How to Dive in Madden 22

Dalvin Cook evades a defender in Madden 22.
Image used with permission by copyright holder

It’s fourth and goal and the Tennessee Titans are down by five. With one play left, putting the ball in Derrick Henry’s hands is the logical choice. Even though Henry is the biggest and baddest bruiser in the league, he risks being stuffed at the line of scrimmage and losing the game. While everyone on both sides of the ball expects Henery to force his way through the line, he’s got a different idea. He takes the snap, secures the ball, and dives over the defensive line instead of plowing through it. Touchdown Derrick Henry.

Recommended Videos

To dive in Madden 22, hold the Square button (on PlayStation) or the X button on (Xbox) while sprinting forward with the ball. Sprinting with R2 (PS) or Right Trigger (Xbox) opens a wide variety of evasive movies, and one of them is diving.

Diving is risk-reward-based and should only be used when the game is on the line. Make sure to hold that dive button nice and tight. You don’t want to accidentally slide, costing your team valuable yards short of the mark. While sliding is often the safest bet, a fully extended dive could be the difference between touchdown and turnover. So, when and why should you dive in Madden 22?

The right and wrong time to dive in Madden 22

Defenders tackle a wide receiver in Madden 22.
Image used with permission by copyright holder

Vick Ballard, running back for the Indianapolis Colts in 2012, catches a short pass from QB Andrew Luck. It’s overtime, and Ballard knows that a touchdown wins the game for his team. He takes off running for the end zone, leaps into the air, and extends the ball over the goal line. The officials gather and declare it a winning score for the Colts.

Now, would the smarter move have been to run out of bounds where he took his leap? Perhaps, but that’s not to say a score was guaranteed, especially from inside the five against a tough Titans defense. In Madden 22, you should dive for the goal line in these make-or-break situations. Other than going for the touchdown, you can dive to secure the first down. However, be sure you’re diving into the open field and that no defenders are in your way. That being said, it’s better to pick up more yards in the open field, especially if a first down is well within reach.

Diving may save your skin at the end of the game, but it can also hurt you in the early stages, especially when it’s not necessary. In a rocky 2020 season for the New England Patriots, WR N’Keal Harry decided to dive for the goal line while the Pats were already leading against the Miami Dolphins. While airborne, Harry was hit by a defender and lost control of the football. The fumble went through the end zone, resulting in a touchback for the Miami Dolphins.

In this situation, Harry and Madden 22 players should have slid to the ground or run out of bounds to put their team in a better position to score. Now, Harry and the Pats come away with nothing instead of at least three points.

Other than gaining yards, players can also make celebratory dives into the end zone when there are no defenders in sight. Right before you cross the goal line, trigger a dive to either spread-eagle leap or spin like a corkscrew into the end zone.

Mike Colucci
Former Digital Trends Contributor
Michael Colucci is a lifelong video game fan based out of the greater Boston area. He's the one insistent on searching every…
Modern Warfare 4 brings Call of Duty back to its glory days. I hope the streak lives.
Infinity Ward’s latest campaign goes back to Call of Duty’s roots and recaptures what made me a fan more than a decade ago.
Call of Duty MW4 menu screen

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Read more
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more