Skip to main content
  1. Home
  2. Gaming
  3. Evergreens

All Wall of Memories curiosities in Final Fantasy 16

Add as a preferred source on Google

Clive is a more sentimental guy than you might expect from looking at him. Even though he puts on a tough face, it’s clear he still cares deeply for those around him in Final Fantasy 16. This is most obvious once you unlock the Wall of Memories where he will store all the trinkets and items he finds to display. These curiosities are the main collectibles you will be picking up throughout Final Fantasy 16, but only the first is handed to you. The remaining ones will be off the main path and take a little more work. If you want to fully stock Clive’s Wall of Memories with every collectible, here’s where you can find them in Final Fantasy 16.

All curiosities

A description of the oath item in the wall of memories.
Square Enix

There are a total of 22 curiosities to find to fill up your Wall of Memories in Final Fantasy 16, but you could really say 21 since the first is given to you as part of the story. Here’s where to get them all so you can unlock the For the Hoard trophy.

Recommended Videos

The Oath

Automatically obtained once you reach the “Cid the Outlaw” main quest.

Ambrosia’s Tack

Rewarded to you after completing “The White-Winged Wonder” sidequest.

Martelle Apples

Rewarded to you after completing “The Fruits of Her Labors” sidequest.

Cid’s Goblet

Rewarded to you after completing the “Payback” sidequest.

Guardians Scarf

Rewarded to you after completing “The Flames of War” sidequest.

Continental Censer

Rewarded to you after completing the “An Eye for an Eye” sidequest.

Hanged Man Signboard

Rewarded to you after completing the “For Great Justice II” sidequest.

Martha’s Rest Signboard

Rewarded to you after completing the “Rekindling the Flame II” sidequest.

Crimson Caravans Signboard

Rewarded to you after completing the “Trading Places II” sidequest.

Charred Sparring Sword

Rewarded to you after completing the “More than Words” sidequest.

Scholar’s Bonnet

Rewarded to you after completing the”An Inconvenient Truth” sidequest.

Stolas Quill

Rewarded to you after completing the “A Tail to Tell” sidequest.

Model Airship

Rewarded to you after completing the “Aiming High” sidequest.

Winter Mead

Rewarded to you after completing the “Silver Linings” sidequest.

Rusted Battlehelm

Rewarded to you after completing the “Where There’s a Will” sidequest.

Snow Daisy Garland

Rewarded to you after completing the “Priceless” sidequest.

The Triunity Accord

Rewarded to you after completing the “Three’s Company” sidequest.

Briar’s Kiss Signboard

Rewarded to you after completing the “Lines in the Sand II” sidequest.

Clayhearth Signboard

Rewarded to you after completing the “Duty Undying II” sidequest.

Veil Signboard

Rewarded to you after completing the “Under New Management II” sidequest.

Medicine Chest

Rewarded to you after completing the “Back to Their Origin” sidequest.

The Circle of Malius

Rewarded to you after completing all of the trails in every chronolith.

Jesse Lennox
Former Digital Trends Contributor
Jesse Lennox covers all things gaming but has a specific interest in all things PlayStation, JRPGs, and experimental indies…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more