Skip to main content
  1. Home
  2. Gaming
  3. News

PlayStation is testing adaptive controller charging in latest beta, but only for certain PS5s

Add as a preferred source on Google
The Playstation 5 system standing upright.
Digital Trends

The latest PlayStation beta, announced Wednesday, will be introducing a bunch of in-progress features that better personalize your PlayStation 5 experience, including adaptive charging support for controllers — but only for the latest models.

Sony laid out the beta updates in a blog, but noted that adaptive charging, which will work on PS5-era controllers (although not the PlayStation Portal) and can adjust the power sent to them based on battery level, will only be available for the newest PS5 model, which is slimmer and has a larger internal SSD for more storage. Many newer phones have this feature so that the battery doesn’t get overcharged and fried over time.

Recommended Videos

This will be a rest mode feature, so you have to go into the settings menu, then head to System > Power Saving > Features Available in Rest Mode to turn it on.

More widespread in the beta is new personalized 3D audio profiles. More and more headphones and other devices are introducing 3D audio  (sometimes called spatial audio), which simulates the feeling of being in a 3D space more intricately than surround sound. Instead of just being surrounded by audio, 3D audio attempts to replicate how you’d hear sound in the real world. So if you turn your head, the sound will adjust as if you’ve moved around.

This is appealing for video game players who might want a better idea of where enemies or action is located in-game. For example, 3D audio can theoretically make it sound like there’s gunfire behind you, instead of just nearby.

Because everybody has different heads, PlayStation’s personalized 3D audio feature will let you create a profile in the settings app. Sony says to go to the Sound menu and choose 3D Audio (Headphones) and follow the instructions to set it up. You can see how it works in the video below.

PS5 UI | Personalised 3D Audio Profile setup

It’s unclear if this will only work with PlayStation headsets like the Pulse Elite or if it applies to any device that supports 3D audio.

Finally, Remote Play is getting some tweaks to allow users to choose who can connect to their console. So, if you want to remove somebody from being able to use Remote Play, you can. This is a small, but worthwhile privacy feature that can give players a higher degree of control over who they interact with.

You can opt into the beta, and you’ll receive an email invite on Thursday if you’ve been selected. The beta is only available for people in the U.S., Canada, Japan, U.K., Germany, and France.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more
Nintendo Switch 2 jailbreak breakthrough shows what AI can do, but it’s not a one-click hack
The software-only exploit works on the latest firmware, but it's tethered and still has significant limitations.
Nintendo Switch 2

The Nintendo Switch 2 has reportedly been jailbroken, and AI helped crack the code. Developer Sammy Hajhamid, aka pepsipu, used OpenAI's Codex to help exploit the console, even modding Mario Kart World with the likes of Peter Griffin and Hatsune Miku. But before anyone celebrates an unlocked Nintendo playground, there's a catch: the exploit is tethered, not a full-blown custom firmware jailbreak.

AI helped crack the Switch 2, but it wasn't a one-click job

Read more