Skip to main content
  1. Home
  2. Gaming
  3. Features

Nintendo Switch’s successor must overcome one major challenge

Add as a preferred source on Google
Someone picks up a Nintendo Switch OLED Model.
Nintendo

The latest news on the Nintendo Switch’s successor, colloquially referred to as the Nintendo Switch 2, excites me. Unfortunately, it also demonstrates a major hurdle that Nintendo Switch 2 will have to overcome.

While Nintendo has yet to go all out in terms ofexplaining what the Switch 2 is yet (or if that’s even its name), we did learn in the company’s latest financial results that the console will be backward compatible with Nintendo Switch titles. That’s a win for not just Switch 2, but game preservation and the Nintendo Account system. Although backward compatibility is a net win for Nintendo’s next system, as it was for the PlayStation 5 and Xbox Series X/S, it reminds me that Nintendo must succeed where PlayStation and Xbox have struggled this generation.

Recommended Videos

Namely, Switch 2 needs to feel like a neccaessary upgrade from the Nintendo Switch. PS4 to PS5 adoption has been slower than expected, likely because people haven’t felt the need to upgrade in order to enjoy the games they are playing the most. While backward compatibility is a net good for the Switch 2, I just hope that doesn’t also mean that Nintendo is relying on people mostly playing Switch 1 games on the new system.

A Nintendo Switch with a list of cloud saves on the display.
Nintendo

Earlier this year, PlayStation boasted that it had 118 million monthly active users, but revealed that around half of those were still on PS4. We’re nearly four years into this new console generation, and it still seems like a lot of people haven’t found it necessary to make the upgrade yet. That makes sense, as the most popular games like Fortnite and each new Call of Duty are still on last-gen consoles.

New PS5-only exclusives like Returnal, Marvel’s Spider-Man 2, and Astro Bot have been great, but slow to trickle out. Even several years in to the current generation of console gaming, it feels like the last generation never ended. That sentiment is only slowly starting to change, now that more and more big third-party games, like EA Sports College Football 25 and Grand Theft Auto VI, are dropping last-gen consoles. Overall, I think that has hurt Xbox and PlayStation, and I’m worried the same thing is going to happen to Nintendo.

Nintendo has sold over 146 million Nintendo Switch consoles and 1.3 billion units worth of software on that platform. People have massive Switch libraries of games they adore and have sunk dozens, if not hundreds, of hours into. As such, it make sense that Nintendo doesn’t want its players to completely leave all of that behind. Even if people only buy a game or two for Switch 2 at release, they’ll have a giant back catalog of titles to enjoy on it.

Nintendo music key art that spotlights several different franchises.
Nintendo Music’s’ key art shows just how many popular franchises have a presence on Nitnendo Switch. Nintendo

The thing is, there needs to be more than only a game or two exclusive to the new system to buy. Nintendo can’t control third-party developers, but I’m worried the Switch 2 will lack an identity out of the gate if most of its launch exclusives and games released throughout its first year are cross-gen titles also available on Switch. The Switch 2 needs an identity of its own, especially if it is truly a Switch 2 and not some sort of wildly different idea.

If Nintendo isn’t careful, it could potentially make the same mistakes PlayStation and Xbox made during their last console transitions. If people are going to drop one system for another, there needs to be an ample, worthwhile reason to upgrade. Nintendo, thankfully, has the benefit of its first-party games like Mario Kart 8 Deluxe, Animal Crossing: New Horizons, and Super Smash Bros. Ultimate being as popular as third-party live service games are on other platforms.

If Switch 2 can deliver exclusive follow-ups to those games, or multiple titles with similar potential for being massive hits, within the first year of the console’s life cycle, people will feel the need to upgrade. And if they do, Nintendo can have a smoother transition from one console to another than both Sony and Microsoft did with their latest gaming platforms. As we continue to learn more and more about whatever the Switch 2 ends up being, this will remain one of the biggest challenges for Nintendo to overcome.

Tomas Franzese
Former Digital Trends Contributor
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
Your GTA 6 ‘physical copy’ could expire before you even play it
Rockstar has confirmed that Japanese PS5 download codes won't remain valid forever.
Poster for GTA 6 game.

The debate around GTA 6's "physical" edition just got another twist. Rockstar has confirmed on its official website that PS5 download codes included with physical copies of Grand Theft Auto VI sold in Japan will expire 170 days after the game's November 19, 2026 launch date. That means players who don't redeem the code before roughly May 8, 2027 could be left with nothing more than an empty game box, even though they purchased a physical copy. The company says the policy is required due to regional regulations in Japan.

Why only Japan?

Read more
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more