Skip to main content
  1. Home
  2. Gaming
  3. News

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Intel Arc update adds pre-compiled shaders to speed up game load times by up to 3x

Add as a preferred source on Google
The Intel logo on the Arc A770 graphics card.
Jacob Roach / Digital Trends

If you have launched a AAA game on your PC recently, you know how long it can take to start. You are often left staring at the “Compiling Shaders” screen without knowing what is happening.

In the most basic terms, shaders are specialized programs running on the GPU that determine how objects appear on the screen. Because PC hardware configurations vary widely, developers leave shaders uncompiled, meaning they are compiled on the fly when you launch a game, hence the wait. 

Recommended Videos

Intel’s latest Arc graphics driver update is here to fix that, and it’s part of a much bigger effort from Microsoft to solve one of PC gaming’s most annoying problems.

What exactly is Intel doing here?

The new driver introduces Intel’s Graphics Shader Distribution Service, which delivers pre-compiled shaders directly to your PC rather than making your GPU compile them on the spot. 

If you have played on a gaming console, you know that you never face compilation wait time. It’s because developers have to target only a few devices, and they can optimize the code for those devices. Microsoft is trying to do the same for PC gaming. 

Microsoft has achieved this by launching an API that lets apps identify themselves directly to D3D12 (Microsoft’s graphics API) and the graphics drivers in a standardized way. This way, Microsoft can deliver pre-compiled shaders for games across various display adapters and hardware manufacturers.

The result? First load times that are up to 2x faster on Intel Arc B-series GPUs, as well as Core Ultra Series 2 and 3 processors with built-in Arc graphics. The update includes pre-compiled shader support for big titles, including Cyberpunk 2077, Black Myth: Wukong, God of War Ragnarok, Hogwarts Legacy, Starfield, and Oblivion Remastered, among others.

Why does it matter for you?

As more and more developers start supporting this new Graphics Shader Distribution Service, it will greatly reduce the game launch time. Microsoft demonstrated this earlier on the ROG Xbox Ally, cutting load times in games like Avowed by up to 85%.

You will also experience fewer stutters during games when a cut scene appears, or you move between different parts of the maps. So, update your drivers and enjoy playing games instead of watching them prepare to be played.

Rachit Agarwal
Rachit is a seasoned tech journalist with over ten years of experience covering the consumer technology landscape.
Sony’s 720Hz tandem WOLED gaming monitor is finally available worldwide
The INZONE monitor runs at 540Hz in QHD and 720Hz at 720p
Sony OLED high refresh-rate gaming monitor.

Sony’s ultra-fast OLED gaming monitor has finally made its way to store shelves. A few months after announcing the INZONE M10S II, the company has started shipping the esports-focused monitor across major global markets. Buyers in the US can purchase the monitor for $1,099.99. It costs £1,199 in the UK, while customers in supported Eurozone markets will have to fork out €1,349.

It uses a QHD Tandem WOLED panel that runs at a native 540Hz refresh rate. The monitor also has a 0.02ms response time and Sony’s Motion Blur Reduction technology. Sony worked with esports organization Fnatic on a separate competitive mode that trades resolution and usable screen size for an even higher refresh rate. (via Notebookcheck)

Read more
LG’s bonkers 1,000Hz gaming monitor is now available for $1,000
The UltraGear 25G590B reaches 1,000Hz without dropping below Full HD
LG UltraGear 1000Hz monitor featured.

LG’s insanely fast UltraGear 25G590B finally has a price and a US release date. The 24.5-inch esports monitor is now available to preorder exclusively from LG for $999.99, with free expedited shipping scheduled to begin on September 1.

The headline feature is a native 1,000Hz refresh rate at 1920 x 1080, making it the first Full HD gaming monitor to reach that speed without dropping to a lower resolution. The screen can update up to 1,000 times per second, or once every millisecond. LG also lets users overclock it to 1,100Hz.

Read more
PlayStation discs are dying in 2028, and fan backlash isn’t changing Sony’s mind
Sony is pushing PlayStation toward an all-digital future, protests be damned
Book, Publication, Adult

Sony just hit the final nail in the coffin for physical game discs for PlayStation. Despite the month-long backlash from its fans, the company has confirmed that it is still going ahead with its controversial decision. Sony CFO Lin Tao addressed the criticism during the company’s latest earnings briefing, confirming that Sony plans to proceed with its decision to end physical disc production for new PlayStation releases beginning in January 2028.

Tao acknowledged that players have strong opinions about physical media, while saying Sony spent considerable time evaluating the decision before reaching its conclusion. But at the end of the day, the message was still the same.

Read more