Skip to main content
  1. Home
  2. Gaming
  3. News

Change your pants when real-world horror maze Hyde launches next year

Add as a preferred source on Google

Video games might be one of the greatest inventions in the history of mankind, but sometimes, they just aren’t immersive enough to give you the pants-soiling scares you require. That’s where the U.K.-based developer Slingshot Effect and its new game Hyde come in: The developer is now seeking funds on Kickstarter for the “bio-activated” horror game, which will task players with not only completing a terrifying real-world maze, but staying calm while they do it.

Taking influence from the show The Crystal Maze as well as Portal, Hyde is “based loosely on the story of Jekyll and Hyde,” and fits participants with biosensors to control their heart rate and breathing — certain locks and obstacles in the maze can only be conquered if players are able to trigger them through their biosensors.

Recommended Videos

As you can see in the above teaser video, Hyde looks to offer something far more terrifying than a traditional haunted house — it will only be available to those over 18, and Slingshot Effects doesn’t recommend people with health conditions participate. Should you meet these requirements and live in the Cardiff or London areas, backers can take part in testing sessions to fine-tune the experience.

Currently, Slingshot Effect plans to open Hyde as a ticketed experience in London if the Kickstarter campaign reaches its goal of $78,047 by July 17. Should the campaign reach approximately $120,000, there are plans to bring the game to New York City as well. Other stretch goals include additional rooms and even walls that move in response to your breathing. If all goes according to plan, Hyde will open in spring 2016 in the U.K. and will run for at least six months. Should the stretch goals be reached, the New York City experience will begin in early 2017. I already have a fresh pair of pants ready to go.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Google executive ports Command & Conquer Generals: Zero Hour to iPhone and Mac using Claude
A classic PC RTS is now running natively on iPhone, and Claude helped make it happen
Computer, Electronics, Animal

AI-powered game development has recently been blamed for flooding app stores with low-effort mobile games, but every now and then, the technology produces a far more interesting result. Google lead product and design executive Ammar Reshi says he used Fable 5 to port Command & Conquer Generals Zero Hour to the iPhone and iPad.

This is not an emulator or a cloud-streamed version. According to Reshi’s GitHub page, the actual 2003 game engine has been compiled natively for ARM64 and runs on iPhone, iPad, and Mac. The project uses EA’s GPL source release and builds on existing community work, while adding the iOS and iPadOS port.

Read more
This compact mechanical keyboard looks like a love letter to the Game Boy Advance
A mechanical keyboard with gaming handheld-style shoulder buttons is not something you see everyday
Prototypist Keyboy Advance, a Gameboy Advanced inspired keyboard

For many people who grew up in the early 2000s, the Game Boy Advance was the handheld they carried everywhere. The Keyboy Advance is trying to bring some of that nostalgia to a modern desk, using the wide, landscape-style silhouette of Nintendo’s 2001 handheld as the basis for a compact mechanical keyboard kit. It is not an official Nintendo product, but the visual references are easy to spot.

How much Game Boy Advance is in the design?

Read more
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more