Skip to main content
  1. Home
  2. Gaming
  3. Virtual Reality
  4. News

Lose your senses to 'Rez Infinite' in VR this October

Add as a preferred source on Google

Abstract polygons will be flying over your head as you shoot your way through psychedelic tunnels this fall. Rez Infinite, the remastered version of the cult rail-shooter Rez, which originally debuted back in 2001 for Dreamcast and PlayStation 2, will be released this year on October 13, the same date as PlayStation VR.

Rez Infinite was first introduced at PlayStation Experience in December 2015, together with a slew of other games coming to the headset. Development is in progress at Q Entertainment, the studio behind titles like puzzle games Lumines and Every Extend Extra. Under the supervision of director Tetsuya Mizuguchi, the studio has become well-known for games that combine gameplay with music to create a sense of synesthesia.

Recommended Videos

In Lumines you combined squares of two different colors to form one-colored squares. Every action taken by the player produced a sound of some kind, and events like disappearing squares and special effects also synchronized with the music in the game. Features like these were first introduced with Rez — nothing like it had been seen before its release, and it’s often referred to as the first time people thought of a game as a piece of art. Discussions on gaming and art still use it as an example today.

Upgraded graphics and support for PlayStation VR are two of the major features with this remaster (an earlier remaster was released to the Xbox 360 in 2008, which also featured improved visuals). This latest version is being called “the ultimate version of Sega’s classic psychedelic rail-shooter adventure Rez, fully remastered and evolved, including VR support and additional new content, all by members of the original development team.” Further details regarding added features haven’t been announced, but fans around the world are looking forward to the release. Two decades worth of generations have passed, so the fact that the game is still being remastered speaks for its value as a historical landmark in the industry.

Rez Infinite will launch on PlayStation 4 and PlayStation VR on October 13, 2016.

Dan Isacsson
Being a gamer since the age of three, Dan took an interest in mobile gaming back in 2009. Since then he's been digging ever…
Xbox may be about to test a surprisingly clever way to digitize game discs
A delayed Insider update has fueled speculation that Microsoft could soon reveal Positron, a system that reportedly turns physical games into transferable digital licenses
Xbox logo

Microsoft may be preparing to bring Positron to Xbox Insiders as early as next week. The company hasn’t announced the feature or confirmed when players might see it, but a delayed Insider build has given the rumor somewhere to land.

Xbox Insider lead Brad Rossetti teased that the postponed update would be worth the wait. Windows Central executive editor Jez Corden then suggested Positron may be involved. Corden had previously reported the codename after references to the project appeared in Xbox software.

Read more
Black Ops multiplayer is a mess on PlayStation and Activision is rushing to fix it
Activision starts fixing hacked Black Ops lobbies that can lock players out of multiplayer
Adult, Male, Man

It has only been a few days since Activision brought Call of Duty: Black Ops and Black Ops 2 to the PlayStation 4 and PlayStation 5, and hackers are already ruining the experience for returning players.

Modded lobbies have started appearing in the original Black Ops, allowing some players to farm huge amounts of XP while others are being hit with negative XP that can drop their prestige below level 1 and lock them out of multiplayer. Activision has now deployed the first phase of a fix and says more protections are on the way.

Read more
AMD is quietly building a frame generation mode that beats Nvidia at its own game
AMD's next frame generation trick might make your GPU pump out seven extra frames for free.
AMD RX 7800

AMD has been hinting at Multi-Frame Generation for its Radeon cards for a while now, and it looks like the company is further along than it has let on. Preliminary support quietly showed up in the ADLX FidelityFX SDK back in April with the FSR Redstone update, letting users pick a frame generation ratio for the best mix of performance and image quality.

Since then, AMD has shipped several big driver updates, including FSR 4.1.1. As reported by Wccftech, a user on the Chiphell forums used a tool called RadeonTuner to dig through the Adrenalin 26.6.2 WHQL drivers and found options AMD has not talked about publicly. RadeonTuner is a cleaner, more user-friendly take on the Adrenalin software, and it can surface features that live inside the driver but never appear in the official app.

Read more