Skip to main content
  1. Home
  2. Computing
  3. News

Oculus debuts Asynchronous Spacewarp VR frame-blending technology

Add as a preferred source on Google

Virtual reality hardware maker Oculus has rolled out Asynchronous Spacewarp technology for Oculus Rift headsets, allowing lower-end computer users to explore virtual realms seamlessly through the use of frame-blending techniques.

The approach effectively lowers the Oculus Rift’s minimum system requirements, opening up virtual reality platforms to a larger user base.

Recommended Videos

Like Oculus’ previously introduced Asynchronous Timewarp feature, Asynchronous Spacewarp is a frame rate smoothing technique that engages automatically whenever the Oculus Rift detects dropped frames due to insufficient computer processing power. The effect creates the illusion of a smooth frame rate, eliminating the stuttering video associated with virtual reality applications that don’t achieve full 90fps performance.

Oculus notes that the new approach is an improvement over Asynchronous Timewarp, as Rift technology is now able to account for additional factors like camera motion and positional player movement.

“[Asynchronous Spacewarp] generates extrapolated frames from previous frames generated by the VR application,” Oculus explains. “On the surface, this sounds quite a bit like [Asynchronous Timewarp], which is capable of extrapolating for only a single thing: the user’s head rotation. While this covers many of the hitches, it’s not a magic bullet.

“ASW works in tandem with ATW to cover all visual motion within the virtual reality experience. This includes character movement, camera movement, Touch controller movement, and the player’s own positional movement. If the application falls behind the display’s frame rate, the experience typically remains smooth and enjoyable.”

Oculus has also released an SDK for its upcoming Oculus Avatar application, which allows users to create customizable characters that can appear across multiple VR games. Starting this week, Rift owners can begin crafting their Oculus Avatars using an Oculus Remote or Xbox controller, and Avatars will start appearing in games like Sports Bar VR and Kingspray following next month’s launch of the Oculus Touch controller.

Danny Cowan
Former Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Google’s new Magic Pointer Play Store listing reveals a Gemini shortcut built for Googlebooks
The unannounced app turns the cursor into a contextual AI tool for search, image creation, and shopping
Plant, Text, Business Card

Google has quietly published a new Play Store listing for Magic Pointer, an unannounced app built for Googlebooks. Updated on July 10, the app turns the cursor into a Gemini shortcut that can act on whatever a user selects on screen.

Magic Pointer can send an image to Lens, generate a related image, or surface a shopping action without forcing users to open a separate chatbot. Regular Android devices currently show as incompatible, so the listing offers an early preview rather than a broad release.

Read more
You can stop using AI, but this new report says you probably can’t escape it
A UK survey found that most people feel AI exposure is unavoidable, raising harder questions about consent, privacy, and whether opting out is still realistic
AI Chatbots

More people are trying to use less AI, but avoiding it altogether may already be impossible.

A survey of 2,055 UK adults found that 42% deliberately limit how much AI they use. Another 70% said avoiding AI exposure would be difficult or impossible, even when they actively wanted less of it.

Read more
The face on an AI interviewer may matter as much as the decision it makes
Researchers found that race and gender matching changed how fairly rejected applicants viewed an automated interview, even though everyone received the same outcome
File, Computer Hardware, Electronics

An AI hiring system can treat every applicant the same and still leave some people feeling targeted. Researchers found that rejected candidates judged an automated interview differently depending on the race and gender of the avatar delivering the result.

Around 220 participants completed a simulated interview for a fictional customer support role with one of four photorealistic AI avatars. Everyone was rejected, yet perceptions of fairness shifted with the interviewer’s appearance. An algorithm audit could miss that reaction because candidates don’t experience the system as raw code. They experience a face asking questions and judging their answers.

Read more