Skip to main content
  1. Home
  2. Emerging Tech
  3. Opinion
  4. Features

What happens when we can whip up movie-grade CGI in real time?

Add as a preferred source on Google
How life-like CGI will revolutionize more than movies
Image used with permission by copyright holder

Nvidia’s showed off some amazing demonstrations during the keynote at it’s GPU Conference this week, but one in particular really caught my eye. It demonstrated how far 3D graphics have come in bringing 3D-animated characters up to par with real-life film.

First, the company showcased an attractive female fairy – scantily clad of course – created by an earlier technology. Her face looked almost real, but was still kind of creepy (personally it was the first time I noticed, apparently I was looking at other things). Next up, they showed a bald man’s head floating in space, and I suddenly saw the difference: The guy wasn’t anywhere near as interesting to watch! OK, he was more real looking if you got around the whole “floating head” thing. Finally, they showcased the tiger in the Life of Pi, which was almost indistinguishable from the real thing. The point: Soon, we’ll be able to render in virtual people and animals that are indistinguishable from real ones.

Obviously we can create very realistic things using render farms today. About 80 percent of the tiger scenes in Life of Pi were fake, and I’ll bet you can’t tell which ones (except by figuring out that in certain scenes, a real tiger would have made Pi cat food).

We’re now talking about rendering this amount of detail in real time, not several days, weeks, or months. That means a number of new applications for computer-generate characters – not just movies – are now just around the corner. Let’s take a look at what some of this tech could make possible.

Insane video calls

It is easy to imagine that you could create a video persona that would never age, never need makeup, and never need to dress up. It would always look perfectly turned out and near flawless. I say “near flawless,” because if we were truly flawless, it wouldn’t look real. With this tech, you could feel comfortable doing a video call any time during the day or night and always look like you were dressed for work and in your office, even though you might be in your pajamas, hung over, or talking from your bed.

Want to call in sick? You can look like you’re laid up in the hospital when you’re actually in Las Vegas hanging out near the pool. But it doesn’t have to just be you making the changes. Don’t like the looks or sex of the person you are talking to? Swap them out for your favorite actor, favorite fantasy figure, or favorite animal, each looking believable and realistic.

Just think what you could do to your boss’s image, your sibling’s image, or the image of your ex-spouse. I’m thinking we’ll all need to learn not to share what you’re seeing, and to avoid laughing at inappropriate times.

Gaming squared

The possibilities of this technology get even more interesting when we get to gaming, particularly massive online multiplayer games like World of Warcraft. With the addition of a video camera and a decent GPU, suddenly your game character has facial expressions. As you talk into a headset, your avatar looks like it is realistically enunciating every word. With a technology like Kinect, when you get into a battle, you can actually step away from the keyboard and get into a physical battle, creating a much more realistic experience for both you and the folks standing around you in the game.

Oculus Rift
Image used with permission by copyright holder

When we add this level of realism to the game, along with realistic weather, shadows, and scenery, suddenly you are in a world that starts to appear indistinguishable from the real one. Add a head-mounted display like the amazing Oculus Rift and we are almost to the virtual-reality experience we saw on the old Star Trek: The Next Generation show. That would just be amazing, though you’d have to incorporate sensors to get the facial expressions right.

Wrapping up

It looks like the timing for this new level of reality is around the 2015 time frame. If you’re like me, that is too long to wait to have your mind blown. But the idea of being able to appear like anyone on a video conference or inside a photorealistic video game is a game changer.

I imagine we’ll look back in the 2020s and wonder how people could stand playing the games we have today, and who would even think of doing a video call without abstracting the image behind a realistic avatar with a preselected beautiful background? I hope you’ll ponder this while I ponder why the hell Nvidia replaced the hot fairy with the floating head of a bald guy. I’m guessing someone’s wife got pissed.

Rob Enderle
Former Contributor
Rob is President and Principal Analyst of the Enderle Group, a forward-looking emerging technology advisory firm. Before…
Virgin Galactic is charging $750,000 for three minutes of weightlessness, and nearly 700 people are already in the queue
Three minutes of floating, one very expensive ticket.
Virgin Galactic featured image

I’ll be honest with you. Three minutes of weightlessness for the price of a very nice house sounds absurd to me. Even so, hundreds of people have already lined up to experience it.

Most recently, Virgin Galactic unveiled Apeiron, the first spaceplane in its new Delta class. The company flew it from its Arizona factory to Spaceport America in New Mexico, where it will begin flight testing.

Read more
Google is making Gemini and Search work better with the apps you love
Gemini's guest list is growing, and your favorite apps are invited.
Gemini AI on a phone.

Google has been finding more ways to make Gemini a part of your daily routine, from putting together playlists to ordering groceries through your favorite apps. Now it's expanding those capabilities to more services, with Google Search joining in, too.

The company has announced a new Connected Apps Platform that makes it easier for developers to bring their services to both Gemini and Search. Alongside this, Google is adding new partners to its growing lineup, bringing more of the apps people already use into its AI ecosystem.

Read more
AI bots are now trying to sabotage public health policies, like banning disposable vapes
Thousands of AI bots voted in a public health poll to block sales restriction on disposable vapes. It's like Big Tobacco is back from the dead.
Woman smoking a vape.

In the broad context of AI and its perceived harms, health and medical risks often pop up in the conversation. The warnings even come from frontier AI labs, such as ChatGPT-maker OpenAI and Anthropic, both of which have warned about misusing AI to cook up bioweapons. Security experts have already spotted a few such incidents in the wild, especially with the usage of AI models without any solid guardrails. 

Well, it appears that the risks run deeper. As per an analysis appearing in the British Medical Journal (BMJ), AI bots are now being deployed to influence public policies governing health risks to citizens. In this instance, an attempt was made using AI bots to thwart regulations that aim to restrict the sale of disposable vapes, all while disguising the manipulation efforts as a response from real humans. 

Read more