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2K reportedly publishing two Lego sports games

Publishing giant 2K is partnering with Lego to produce multiple sports games, including a soccer title that is set to release later this year, according to a report from Video Games Chronicle.

Set to launch close to the start of this year’s FIFA World Cup, 2K’s upcoming soccer game is reportedly being developed by Sumo Digital, which has previously developed Crackdown 3, along with numerous entries in the Sonic Racing franchise. It’s somewhat ironic then that 2K’s second Lego game will be an open-world racing title developed by Visual Concepts, which itself has made multiple sports titles for 2K, including NBA 2K22 and WWE 2K22. The 2K Lego racing game will reportedly release in 2023. According to VGC’s sources, a third Lego sports game based on a major sports franchise is also in development.

Boba Fett flies with his jetpack in Lego Star Wars: The Skywalker Saga.
Image used with permission by copyright holder

These 2K Lego sports games are possible as The Lego Group will reportedly not extend its deal with TT Games and WB Games. Currently, TT Games is developing Lego Star Wars: The Skywalker Saga, although the game’s development has been fraught with setbacks. The developer has also been behind every other successful Lego game franchise, including Lego Batman, Lego City, and Lego Indiana Jones. Beyond The Skywalker Saga, TT Games allegedly has one additional Lego game in development, but it’s not clear if the developer will be able to work on Lego games past that.

If true, 2K’s portfolio of games will only strengthen as it becomes the sole company with licensing rights to Lego games. It currently has two previously announced games releasing this year: Tiny Tina’s Wonderlands and Marvel’s Midnight Suns.

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Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
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When ILMxLAB learned about the PlayStation VR2, Director Jose Perez III thought it was a "no-brainer" for the studio to bring the Oculus Quest game Star Wars: Tales from the Galaxy's Edge to the new headset.
"We're always looking at how we can push the fidelity of the work that we're doing," Perez III tells Digital Trends in an interview. "PlayStation VR2 is ridiculously powerful; we got really excited about what we could bring to that. We started talking with our friends at Sony because we had a great relationship with them for Vader Immortal, and it was really a no-brainer. Then, you put the headset on, you start feeling the haptics, and you start seeing what you can do with the visual fidelity and lighting, and it's like, 'Oh, this is awesome!'"
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The power of PlayStation VR2
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The VR space is full of different headsets with unique specs, with the much higher specs of the PS VR2 standing out. The PlayStation VR2 sports some impressive specs compared to its VR peers, displaying content in a 4000x2030 HDR format at a 90Hz or 120Hz frame rate. Plus, games have the PS5's power, spatial, and brand new Sense controllers to take advantage of, rather than the 2013 console and 2010 motion controls that limited the original PlayStation VR.
PlayStation VR2 supports Roomscale, Sitting, and Standing play styles, which added more complexity as Tales from the Galaxy's Edge supports all three. Thankfully, Perez III that bringing Tales from the Galaxy's Edge to PlayStation VR2 was relatively manageable because of how impressive the system's specs were.
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Better hardware, better games
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