Skip to main content
  1. Home
  2. Gaming
  3. News

Borderlands’ Nisha and Claptrap groove their way into Dance Central Spotlight

Add as a preferred source on Google

This week in unexpected crossovers, two characters from the Borderlands franchise are now playable in Dance Central Spotlight, Harmonix’s Kinect dancing game for the Xbox One. The free addition was revealed in a recent tweet

You can now dance with 2 @Borderlands char in DCS! Press X or Y 5 times in char select to unlock Nisha and Claptrap! pic.twitter.com/hsYsWwXjGH

— Dance Central (@Dance_Central) March 8, 2015

Nisha the Lawbringer and Claptrap the robot, two playable characters from Borderlands: The Pre-Sequel, can be unlocked by entering the easy-to-remember secret code of “XXXXX” or “YYYYY” on the character select screen.

Recommended Videos

Harmonix and Gearbox began their collaboration last year when Harmonix helped create a dance trailer for Borderlands: The Pre-Sequel, according to a tweet from the developer. At the same time, Harmonix was busy integrating Claptrap and Nisha into Dance Central Spotlight, according to a recently-tweeted text exchange between Harmonix publicist Nick Chester and Gearbox creative director Mikey Neumann. Claptrap’s lack of legs meant that butt animations had to be mapped to his wheel. Accordingly, the cantankerous little robot will have his own style of sexy robot dancing.

Actual text message between me and @mikeyface about this from back in June of last year. pic.twitter.com/BodPlAVu6J

— Nick Chester (@nickchester) March 8, 2015

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more