Skip to main content

EA to buy PopCap Games for $1.3B

pop capElectronic Arts (EA) announced today that it will acquire PopCap Games in a deal that may reach as much as a total of $1.3 billion . Last month, PopCap was rumored to have a mystery buyer that was offering somewhere around $1 billion. Given EA’s recent forays into social gaming, the deal doesn’t come as a huge surprise.

PopCap is behind popular games Plants vs. Zombies, Peggle, Zuma, and Bejeweled. ‘We picked EA because they have recast their culture around making great digital games,” CEO David Roberts said in a statement today. “By working with EA, we’ll scale our games and services to deliver more social, mobile, casual fun to an even bigger, global audience.”

The rise of social gaming has been good to PopCap, which integrates with Facebook, RenRen, Google, as well as Android and iOS devices. And EA has been keeping tabs on the industry: The developer has been traditionally affiliated with console and PC gaming up until recently, when it’s made several acquisitions to establish itself in the social gaming market. EA acquired both Playfish and Angry Birds publisher Chillingo recently, as well as signed a five year deal with Facebook in late 2010.

Adding PopCap Games to this list is another big step for EA’s social gaming division. It’s becoming more and more of a serious competitor in the social and casual gaming market, likely with intentions of challenging Zynga, which continues to dominate. According to EA’s investor statements, PopCap will also help its presence with gamers in Asia, as well as via mobile platforms.

Molly McHugh
Former Digital Trends Contributor
Before coming to Digital Trends, Molly worked as a freelance writer, occasional photographer, and general technical lackey…
How to mine Silver in Hades 2
Art for Nemesis in hades 2.

Silver is one of the most important resources you can find in Hades 2. Unlike most others that drop after clearing a room, this precious metal must be mined from deposits around the map, leading to the question of how you can gather it. You may come across a glowing stone with the "Collect?" prompt, only to be told you cannot gather it without a special tool. That tool is none other than the Crescent Pick, but unlocking it is a bit obscure. It won't take you many runs to get what you need, so just follow our lead so you can start collecting Silver to make new weapons with.
How to mine Silver

Silver deposits will pop up around the environment as you navigate the randomly generated rooms, so you will need to keep an eye out for these glowing silver rocks. To gather that sweet material, you first need to unlock and acquire the Crescent Pick, which takes two steps.

Read more
All Rockstar video games: full list of developed and published games
Michael from Grand Theft Auto V.

It might seem like a boastful name, but Rockstar Games really are rockstars in the gaming world. The developer is responsible for arguably the most important and lucrative gaming franchise of all time with the Grand Theft Auto series. While the open-world crime series is what the studio is best known for, it has dipped its toes into a wide range of genres and styles as a publisher since its first game in 1997. While the studio's output has certainly slowed, with an over eight-year gap between Red Dead Redemption 2 and GTA 6, there's a backlog of over 40 games in its portfolio. That's a lot of history to digest, but it's important to understand the entire scope before we decide which games are the best.
All Rockstar games released

Originally called DMA Design, Rockstar has been developing and publishing games since 1997 and shows no sign of stopping any time soon. Not counting any remasters or rereleases, here is every game Rockstar has developed and published. We split this list based on whether a studio with Rockstar in the name developed or co-developed the game in question.
All Rockstar-developed games

Read more
I want more approachable Soulslikes. These new games show that it’s possible
Stellar Blade STALKER fight.

One of my favorite copypastas on the internet comes from someone complaining about a player using mods to make a FromSoftware game easier. "You cheated not only the game, but yourself," it reads. "You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

The infamous post was made in response to a PC Gamer article about mods that made Sekiro: Shadows Die Twice more approachable for the writer. It's funny to see someone get that angry over another's personal experience with a game they own, but it also addresses a question that's loomed over the gaming community ever since Dark Souls took the world by storm: Should FromSoftware's games and the Soulslikes inspired by them have options to make them more accessible?

Read more