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Play this game to understand why self-driving cars are better than normal cars

Looking for a game that’s not great for your driving self-esteem but great fun regardless? Look no further than Error-Prone, a new Web game that shows just how bad human beings are at operating automobiles, and simultaneously how good machines are at the same task. According to the game’s website, Error-Prone was “created in 12 hours for #TrafikJam,” and is a “cute little game of chaos and carnage made for 26 people to play around one keyboard. The end result illustrates perfectly how self driving cars are vastly superior to their human counterparts in terms of traffic grid lock, efficiency, and avoiding road accidents.” It seems like a lofty statement, but it’s surprisingly accurate.

Cadence: Error Prone / LoopADay 011

The premise is painfully simple — at the onset of the game, there exist “26 cars autonomous cars driving around in a neat little circle.” Humans can play by pressing a letter on a keyboard, which gives them control over a car. Nearly instantaneously, the game’s creators point out, “you will see the effects your erratic human driving causing grid lock or even accidents. The more people play (up to 26, if you can fit and have a good enough keyboard) the more chaos ensues.”

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While the setup is most similar to that of highway driving, where relatively autonomous driving takes place, the point still stands that machines are probably better than humans when it comes to safe driving practices. With the Error-Prone model, players are given a chance to see just how much closer in proximity machine-driven cars can be, given better reaction times. This would not only increase efficiency on the road, but also capacity.

As Paul Lewis, director of policy and finance at the Eno Center for Transportation, told Wired, “A lot of freeway congestion today isn’t necessarily caused by an accident, it’s just caused by too many cars on the road, and you get a lot of bunching. Somebody slams on the brake too hard, and it creates a wave of traffic that ripples throughout the system.” With autonomous cars, however, this would likely be a much less common occurrence.

While the only way to win at Error-Prone, its creators say, “is to not play at all,” this isn’t exactly an option for the everyday driver looking to get from point A to point B in the absence of self-driving cars. So until those come out in droves, we’ll just have to make do, and hope that our skills on the road are better than our skills with the keyboard in Error-Prone.

Lulu Chang
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