Skip to main content
  1. Home
  2. Gaming
  3. News

Astro Bot, Black Myth: Wukong lead Game Developers Choice Award nominees

Add as a preferred source on Google
Sun Wukong holds his staff in Black Myth: Wukong.
Game Science

The nominees for the 2025 Game Developers Choice Awards are here. This year, Astro Bot and Black Myth: Wukong lead the field, while indies like Animal Well made a big splash.

The Game Developers Choice Awards take place every year at GDC, directly following the Independent Games Festival awards show. While the latter is focused on indie games, the GDC awards are more akin to The Game Awards, honoring a mix of AAA and independent games.

Recommended Videos

This year, Astro Bot and Black Myth: Wukong both secured seven nominations. That makes them both frontrunners for this year’s Game of the Year honor. The field also includes Balatro, Helldivers 2, Final Fantasy VII Rebirth, and Metaphor: ReFantazio.

A few indie games broke through this year in a big way. Animal Well is up for five awards, including Best Design, and UFO 50 made it into the Innovation category. Critical darling 1000xResist nabbed three nominations, including one for Best Narrative. Horror hit Mouthwashing will also compete for that award.

The ceremony will live stream on GDC’s Twitch channel on March 19

Best Audio

  • Animal Well (Billy Basso / Bigmode)
  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Black Myth: Wukong (Game Science)
  • Final Fantasy VII Rebirth (Square Enix)
  • Senua’s Saga: Hellblade II (Ninja Theory / Xbox Game Studios)

Honorable Mentions: Balatro (LocalThunk / Playstack), Lorelei and the Laser Eyes (Simogo / Annapurna Interactive), Metaphor: ReFantazio (ATLUS / SEGA / Studio Zero), Neva (Nomada Studio / Devolver Digital), Silent Hill 2 (Bloober Teams SA / KONAMI)

Best Debut

  • 1000xResist (Sunset Visitor / Fellow Traveller)
  • Animal Well (Billy Basso / Bigmode)
  • Balatro (LocalThunk / Playstack)
  • Pacific Drive (Ironwood Studios / Kepler Interactive)
  • Tiny Glade (Pounce Light)

Honorable Mentions: Manor Lords (Slavic Magic / Hooded Horse), Mullet Madjack (HAMMER95 / Epopeia Games), The Plucky Squire (All Possible Futures / Devolver Digital), Tiny Glade (Pounce Light)

Best Design

  • Animal Well (Billy Basso / Bigmode)
  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Balatro (LocalThunk / Playstack)
  • Black Myth: Wukong (Game Science)
  • Lorelei and the Laser Eyes (Simogo / Annapurna Interactive)

Honorable Mentions: Final Fantasy VII Rebirth (Square Enix), Helldivers 2 (Arrowhead Game Studios / PlayStation Publishing LLC), Satisfactory (Coffee Stain Studios / Coffee Stain Publishing), The Legend of Zelda: Echoes of Wisdom (Grezzo, Nintendo Entertainment Planning & Development / Nintendo), UFO 50 (Mossmouth)

Innovation Award

  • Animal Well (Billy Basso / Bigmode)
  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Balatro (LocalThunk / Playstack)
  • Black Myth: Wukong (Game Science)
  • UFO 50 (Mossmouth)

Honorable Mentions: Helldivers 2 (Arrowhead Game Studios / PlayStation Publishing LLC), Lorelei and the Laser Eyes (Simogo / Annapurna Interactive), Thank Goodness You’re Here! (Coal Supper /Panic), The Plucky Squire (All Possible Futures / Devolver Digital), Tiny Glade (Pounce Light)

Best Narrative

  • 1000xResist (Sunset Visitor / Fellow Traveller)
  • Black Myth: Wukong (Game Science)
  • Like a Dragon: Infinite Wealth (Ryu Ga Gotoku Studio / SEGA)
  • Metaphor: ReFantazio (ATLUS / SEGA / Studio Zero)
  • Mouthwashing (Wrong Organ / Critical Reflex)

Honorable Mentions: Final Fantasy VII Rebirth (Square Enix), Frostpunk 2 (11 bit studios), Life is Strange: Double Exposure (Deck Nine Games / Square Enix), Neva (Nomada Studio / Devolver Digital), Senua’s Saga: Hellblade II (Ninja Theory / Xbox Game Studios)

Best Technology

  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Black Myth: Wukong (Game Science)
  • Helldivers 2 (Arrowhead Game Studios / PlayStation Publishing LLC)
  • Senua’s Saga: Hellblade II (Ninja Theory / Xbox Game Studios)
  • Tiny Glade (Pounce Light)

Honorable Mentions: Animal Well (Billy Basso/ Bigmode), Call of Duty: Black Ops 6 (Threyarch, Raven Software, Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward, Demonware /Activision), Dragon Age: The Veilguard (BioWare / Electronic Arts), Satisfactory (Coffee Stain Studios / Coffee Stain Publishing), Tekken 8 (Bandai Namco Studios Inc / Bandai Namco Entertainment)

Best Visual Art

  • Animal Well (Billy Basso / Bigmode)
  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Black Myth: Wukong (Game Science)
  • Metaphor: ReFantazio (ATLUS / SEGA / Studio Zero)
  • Neva (Nomada Studio / Devolver Digital)

Honorable Mentions: Balatro (LocalThunk / Playstack), Elden Ring Shadow of the Erdtree (FromSoftware Inc. / Bandai Namco Entertainment), Senua’s Saga: Hellblade II (Ninja Theory / Xbox Game Studios), Tiny Glade (Pounce Light), Ultros (Hadoque / Kepler Interactive)

Social Impact

  • 1000xResist (Sunset Visitor / Fellow Traveller)
  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Frostpunk 2 (11 bit studios)
  • Life is Strange: Double Exposure (Deck Nine Games / Square Enix)
  • Neva (Nomada Studio / Devolver Digital)

Honorable Mentions: Closer the Distance (Osmotic Studios / Skybound Games), Distant Bloom (Ember Trail / Kina Brave), Dragon Age: The Veilguard (BioWare / Electronic Arts), Tales of Kenzera: Zau (Surgent Studios / Electronic Arts)

Game of the Year

  • Astro Bot (Team ASOBI / Sony Interactive Entertainment)
  • Balatro (LocalThunk / Playstack)
  • Black Myth: Wukong (Game Science)
  • Helldivers 2 (Arrowhead Game Studios / PlayStation Publishing LLC)
  • Final Fantasy VII Rebirth (Square Enix)
  • Metaphor: ReFantazio (ATLUS / SEGA / Studio Zero)

Honorable Mentions: Animal Well (Billy Basso / Bigmode), Like a Dragon: Infinite Wealth (Ryu Ga Gotoku Studio / SEGA), Satisfactory (Coffee Stain Studios / Coffee Stain Publishing), UFO 50 (Mossmouth)

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Modern Warfare 4 brings Call of Duty back to its glory days. I hope the streak lives.
Infinity Ward’s latest campaign goes back to Call of Duty’s roots and recaptures what made me a fan more than a decade ago.
Call of Duty MW4 menu screen

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Read more
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more