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God of War TV show officially ordered to series by Amazon

Amazon Studios and Sony Pictures Television will move forward with developing a live-action television series based on the God of War series of games.

Variety reports that Amazon has ordered this previously-rumored show to series and that it will focus on adapting the narrative of the 2018 game, where Kratos explores the Norse realms with his son Atreus while on a quest to spread his wife’s ashes from the highest peak in Jotunheim. This God of War show will also add to a strong lineup of notable fantasy IP on Amazon Prime, as the service also features shows based on The Lord of the Rings and The Wheel of Time. In fact, The Wheel of Time executive producer Rafe Judkins will act as the God of War series’ showrunner.

Joining Judkins will be writers Mark Fergus and Hawk Ostby, who are known for their work on Children of Men, 2008’s Iron Man, Cowboys & Aliens, and The Expanse. God of War director Cory Barlog will be an executive producer alongside Asad Qizilbash, Carter Swan, Yumi Yang, Jeff Ketcham, and Roy Lee.

Recently, PlayStation has been making a significant push into the film and television scene with movies like Uncharted and shows like The Last of Us, which airs on HBO in January. Projects based on Twisted Metal, Ghost of Tsushima, and Jak & Daxter are also in the works. It makes sense to expand God of War to the medium of television, especially after November’s God of War Ragnarok became Sony’s fastest-selling first-party game of all time.

It will be interesting to see if any elements from that sequel, and the original trilogy on PS2 and PS4, also make their way into the first season of this show. The God of War live-action series does not currently have an announced release date or cast.  

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Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
God of War Ragnarok: best Runic Abilities
Thor in God of War Ragnarok.

Runic attacks are back from God of War 2018, and they're more varied and potent than ever. These special moves are unique to each weapon in the game and offer various forms of attack that deal different amounts of damage, stun, and elemental afflictions. You can equip two per weapon -- one light and one heavy -- and each one can be upgraded using XP to make them even stronger. You'll need that extra edge in combat, especially when facing off against the tougher bosses in God of War Ragnarok.

You will naturally pick up a lot of Runic attacks as you make your way through the main story in God of War Ragnarok, and while they are easy to manage at first, you will eventually need to make some tough choices. Not only will you need to pick which ones are best, but also which are worth investing upgrades in. With Ragnarok fast approaching, don't waste any time with the weaker Runic attacks in God of War Ragnarok. Here are the best ones for each weapon.

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God of War Ragnarok shares a key strength with The Witcher 3: Wild Hunt
The Hafgufa flies away in God of War Ragnarok.

God of War Ragnarok’s main story is memorable, but some of the smaller moments are what have stuck with me most since completing it. I'm not just talking about its moments of quiet, but its optional Favors as well. These sidequests can be entirely ignored, but skipping them is a mistake as they contain some of the game’s best scenes. It's a trait that God of War Ragnarok shares with The Witcher 3: Wild Hunt, one of the best RPGs of the last decade.
In some large RPGs, sidequests can often boil down to boring fetch quests, or they simply may not have as much polish put into their writing. As a result, they can feel like content bloat that does more harm than good to the game’s pacing. The Witcher 3: Wild Hunt and God of War Ragnarok avoid this problem by elevating these sidequests, making the entire adventure feel more cohesive and ensuring that the small moments stick out as some of the best.
More than a side thing
Like God of War Ragnarok, The Witcher 3: Wild Hunt features a lengthy main story full of memorable characters, set pieces, and boss fights. While those alone would have made it a strong RPG, it’s remembered as an all-time great because of how rich its world is, something that's reflected in its side content. There were quests like Ghosts of Past, which pays off the character arc of Witcher 2 character Letho, but it's entirely possible to finish the game without ever seeing it.

Others, like Return to Crookback Bog, turn what could just be some fun supernatural fights into a chilling tale about abuse and broken families. While The Witcher 3: Wild Hunt’s main narrative is strong, these side moments are what make it a game that sticks with you years after release. I can already tell the same will be true of God of War Ragnarok, as some of my favorite missions in the game are entirely optional Favors.
An early game Favor called The Weight of Chains sees Kratos, Mimir, and Atreus freeing a giant Lyngbakr sea creature that Mimir imprisoned while working with Odin. They manage to break its chains, but find that it now struggles to move and do what it used to. This sidequest takes a series of somewhat standard combat encounters and puzzles and spins them into critical aspects of a memorable tale. The Weight of Chains reflects on how Kratos and Mimir’s reckless actions have had irreversible consequences, but they now have an opportunity to be better people in the future.
Another standout Favor called Secret of the Sands, where Kratos and Atreus free a trapped jellyfish-like creature called a Hafgufa, is also quite beautiful. The short story shows what Kratos will do to be able to spend more time with his son in the face of Ragnarok. However ordinary these sidequests may be from a gameplay standpoint, their narrative relevance and level of polish are on par with some of God of War Ragnarok’s main quests. This high effort even applies to some side missions that wholly exist with NPCs in the game’s overworld, ones that aren't even built around huge set pieces. For example, there’s The Lost Treasure quest.

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The best armor sets in God of War Ragnarok
Kratos equipping his armor.

In the past, Kratos was perfectly fine fighting his way through monsters and gods alike bare-chested. Perhaps in his older age, or due to the new, chilly climate he finds himself in in God of War Ragnarok, he has taken to wearing a variety of armor to better protect himself. Aside from looking cool, these armors also add different buffs to Kratos' stats, allowing you to tweak your build to better suit your playstyle. That being said, there are a ton of armors in the game to find and upgrade.

Armor in God of War Ragnarok comes in three pieces: your chest, wrist, and waist armor. While you can mix and match them to your heart's content, they typically give the best buffs when worn as a complete set. These are some of the strongest armor sets you can equip in God of War Ragnarok and why. Also note that, once fully upgraded, you do have the option to transmog your armor if you don't like the look of it but still want the benefits.

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