Skip to main content
  1. Home
  2. Gaming
  3. Features

Getting into Kingdom Hearts in 2022 is no easy task

Add as a preferred source on Google

In the Kingdom Hearts games, players adventure through a galaxy made of various Disney properties, defeating all kinds of monsters as movie stories play out. In Kingdom Hearts III, for instance, players beat the snot out of Heartless, the franchise’s faithful group of punching bags, as the stories of Frozen and Tangled played out in the background.

KINGDOM HEARTS 20th ANNIVERSARY ANNOUNCEMENT TRAILER

While that gameplay might be good fun (it wasn’t in Kingdom Hearts III, but that’s another article entirely), everything happening between its big RPG battles makes the franchise so difficult to get into. After seeing Kingdom Hearts 4‘s impressive trailer, though, anyone new to the franchise may be looking to get into it now. Longtime fans of the series are certainly saying that now is the best time to jump headfirst into the two-decade-old franchise.

Recommended Videos

What they won’t tell you is that if you really want to know what’s going on in Kingdom Hearts 4, you’ll have to play the two mobile games that were also announced in the franchise’s 20th-anniversary showcase, along with 14 other entries in it. Now may be the best time to hop into Kingdom Hearts, but it’s also the hardest.

A whale of a story

The story in Kingdom Hearts is, arguably, its biggest point of contention. It’s a long tale of the conflict that JRPGs seem to love: Light against dark. Along with that exceptionally tired conflict, the franchise’s story spans decades, encapsulating multiple wars involving dozens upon dozens of characters.

According to the Kingdom Hearts Wiki, the game’s story can be split into seven separate major events, stretching from the First Keyblade War to Sora’s Disappearance, with that latter plot point being told in an expansion for Kingdom Hearts III. If you want to understand the First Keyblade War, you’ll have to play Kingdom Hearts Union X[Cross], one of many mobile games in the franchise.

Again, Kingdom Hearts consists of 14 games, each of which tells its own parts of the franchise’s story. Some of those games take place in chronological order, while others take place simultaneously. Others occur during a single part of one game: Kingdom Hearts III‘s Re Mind DLC takes place in between Kingdom Hearts 3‘s finale and ending, for instance. With a wiki, it’s easier to keep track of these things, but it’s still incredibly easy to get lost.

Tera speaking to someone off screen in Kingdom Hearts Birth By Sleep.
Image used with permission by copyright holder

That’s because — and I’m saying this as someone who adores some entries in the franchise — Kingdom Hearts games aren’t exactly well written. Characters speak in endless metaphors or code and often reference events from other games. If you hopped into Kingdom Hearts III without brushing up on the eight other games that were released between it and Kingdom Hearts II, you, like me, were hopelessly lost as characters talked about clones and time travel.

But along with some truly frustrating writing, all of which has been spread out in 14 games, the biggest barrier to Kingdom Hearts for anyone in (insert year here) is just how complex the game’s story is. The relationships between characters are constantly changing because the characters themselves are constantly changing. There are multiple versions of characters, and former Polygon video producer Brian David Gilbert even came up with the verb “Nort” to describe when one character, Xehanort, possesses another. Reader, it is frightening just how justified Gilbert’s creation of that word is: Xehanort can’t stop possessing people.

Of course, this wouldn’t be a problem if Kingdom Hearts was like, say, Call of Duty: Warzone or Fortnite, where players don’t have to care about any meta-narrative and can just play the game without care. But if Kingdom Hearts 4 is anything like Kingdom Hearts III, that’s not going to be the case. The franchise’s most recent mainline entry put its story at the forefront, seemingly serving as a culmination for the various narrative threads that had been building up.

If Kingdom Hearts 4 is just as story-dependent, players will need to do a lot of catching up if they want to really understand what’s going on. The franchise’s lore is an excessively dense tome, and understanding it with 14 games (and probably some help from the franchise’s wiki) is a lot to ask. If I can give aspiring fans of Kingdom Hearts one bit of comfort it’s that they’ll probably have a good long while to catch up since 4 doesn’t even have a release date yet.

Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Topics
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more