Skip to main content

Watch a full match of League of Legends fighting game Project L

League of Legends fighting game Project L match intro featuring Ekko and Ahri.
Riot Games

Project L, Riot Games’ upcoming free-to-play League of Legends fighting game, features a “duo play” system that lets two players be on the same team during a 2v2 tag-team match.

Project L: Introducing Duo Play - /dev diary

Tag-team fighting games aren’t a new concept; games like Ultimate Marvel vs. Capcom 3 and Dragon Ball FighterZ are shining examples of fighting games that let players swap characters mid-match. Still, allowing two players to work together on the same team is quite rare in the genre and has definitely never been done on the scale of something like Project L, even if the idea makes sense because League of Legends is a team-based game.

This duo play system means players must work together to build on what each team member does during a match. For example, tagging out or jumping in to add to a combo at the right time. To enhance that, Project L features a Fuse system that gives each team unique synergies, like having two times the amount of assist actions or combining each character’s ultimate attacks together. If you want to see these systems in action, Riot Games also put out gameplay of a full match.

Project L: Devs Play Duos [FULL MATCH]

Thankfully, for those who prefer to play alone (or not with random players), Riot Games confirmed that 1v1 or 1v2 matches are possible. Still, this “duo play” system is clearly one of the main gimmicks of Riot Games’ upcoming fighting game and a way the developers really want players to experience the game.

In terms of when people can actually play the game, there will be a demo featuring four characters on the show floor at Evo this year. Executive Producer Tom Cannon also promises to reveal more about the game “soon” in the Duo Play reveal video, so hopefully, an official title, beta, and full release for Project L aren’t too far off.

Editors' Recommendations

Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
Riot Forge explains why Bandle Tale is a perfect fit for its developer
Key art for Bandle Tale: A League of Legends Story.

During the September 14 Nintendo Direct, publisher Riot Forge popped up with not one, but two announcements. Song of Nunu: A League of Legends Story got a November 1 release date, while a brand new game starring Runeterra’s adorable Yordles, titled Bandle Tale: A League of Legends Story, was announced. Ahead of these reveals, Digital Trends spoke to Rowan Parker, Riot Forge’s creative director, and learned more about the newly announced game.

Bandle Tale: A League of Legends Story | Official Announcement Trailer

Read more
League of Legends’ new Arena mode emphasizes bite-sized, intense action
A screenshot of League of Legends Arena

League of Legends’ 5v5 MOBA mode is one of the most iconic multiplayer setups in gaming. It attracts millions of players every day, and millions of dollars are spent throwing and giving rewards for tournaments based on that formula. That’s why it’s exciting when Riot Games occasionally experiments with new modes that modify the core concept of League of Legends in unique ways. The latest mode to do this is the 2v2v2v2 Arena, which is coming to the game as part of this summer’s Soul Fighter event.

Channeling the energy of modes like Call of Duty: Modern Warfare’s Gunfight (a personal favorite of mine), Arena is a mode that distills that classics formula into quicker, more intense matches in smaller arenas. As someone who likes the world and lore of League of Legends but is hesitant to put in the hours required to learn and master the 5v5 competitive esport part of League of Legends, I was particularly intrigued when I got to check out what Riot Games has in store with Arena mode ahead of its release.
How Arena works
Arena matches consist of four teams of two players. Those teams will be able to blind ban certain Champions for all players in their match, but players on two different teams can still pick the same Champion. Before they fight, though, there’s a Shop Phase reminiscent of games like Teamfight Tactics or Valorant. Over 45 seconds, players will have the time to purchase Augments that can enhance their Champion and Juices that give round-specific boosts. After every player has bought what they want (or that timer runs out), the Combat Phase begins.

Read more
Best Legend of Zelda boss fights
Ganondorf screams in The Legend of Zelda: Tears of the Kingdom.

One of the core pillars that the Legend of Zelda franchise is known for is its impressive boss battles. Every entry shakes things up with a new cast of powerful and unique bosses to take down at the end of a dungeon. While there are a few that have shown up across multiple entries -- we're looking at you Ganon -- even when they're repeated, fighting them is never the same experience.

The best bosses are ones that test the player to think critically, almost like solving a puzzle, offer a new way to play, are massive spectacles, or all three at once. With dozens of fantastic bosses across all of Link's adventures, narrowing down the best ones was a tough fight on its own, but we've survived and can now present our list of the best Legend of Zelda bosses of all time.
Twinrova (Ocarina of Time)

Read more