Skip to main content

Leaked Sony documents provide more information on PlayStation 4 Neo

In early 2016, rumors began to circulate that Sony was prepping an upgraded version of its PlayStation 4 console. The hardware was nowhere to be seen at the company’s software-centric E3 conference in June — but now materials have leaked to the web that seem to confirm the project’s existence.

A 42-page presentation on the souped-up PlayStation 4 is now available online, and it seems that this documentation might be the initial source of the leak. The “comprehensive” briefing lines up with previously reported hardware specs, according to a report from VG247.

Recommended Videos

It seems that despite being targeted towards owners of 4K monitors, the console, code-named “Neo,” will be able to provide some graphical improvements when used in conjunction with a standard HDTV. Improved visual fidelity and a higher frame-rate are among the advantages mentioned.

The document also gives some hints and tips to developers looking to optimize their games to be played at a 4K resolution, possible thanks to the added muscle of the new system. It’s clear that Sony is eager for developers to create games that make the new console seem like a worthwhile upgrade.

However, the “Neo” will not be the direct successor to the PlayStation 4. It seems that Sony is taking a similar plan of action to the one that Microsoft teased with its E3 reveal of Project Scorpio — the “Neo” will coexist with the standard PlayStation 4, at least for a while.

Unfortunately, the report doesn’t contain any clear-cut information about when Sony is planning to launch the retail version of the hardware, although it does give some indication as to when various prototype builds are expected. That said, it does state that PlayStation 4 games released after October 2016 should support both forms of the hardware, so the “Neo” seems likely to arrive in the early part of 2017, if not before.

Brad Jones
Former Digital Trends Contributor
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
PlayStation Network is still down after more than 12 hours
A soldier fighting a bile spewer in Helldivers 2.

Last night, PlayStation Network went down across the globe — and it's still not back online. The number of complaints about the outage peaked around 7 PM, with more than 14,000 users reporting issues at DownDetector. When the service first went offline, many players assumed it was temporary — perhaps overloaded servers on a Friday night — but you still can't log on, and the outage has revealed more cracks in Sony's network.

Sony posted on X that the company was aware of the outage and suggested players check status.playstation.com for more information. Unfortunately, every single indicator from Account Management to PlayStation Direct is currently offline, and there isn't an estimated resolution time in sight.

Read more
The PlayStation 6 could launch in 2027 according to chipset leak
A PlayStation 5 connected to a TV, showing the Sony Pictures Core interface.

According to a known tipster, the PlayStation 6 chipset is nearly ready for fabrication, with estimates giving it a release window as early as 2027 — as long as current patterns continue. Take the news with a grain of salt, though; none of this is confirmed, and this is one of the earliest supposed leaks we've seen.

User KeplerL2 shared the initial information in a NeoGaf forum post. The estimated release window of 2027 is based on previous Sony trends; each Sony console is released typically two years after entering the fabrication stage. The range also fits the typical seven-year lifespan for Sony consoles. The PS3 dropped in 2006, the PS4 in 2013, and the PS5 in 2020, according to Android Authority.

Read more
PlayStation’s live service cancellations might be the lesser of two evils
A trio wearing monkey masks attack another crew in the Fairgame$ trailer.

Despite its best efforts, PlayStation's live-service strategy hasn't borne the fruits it has hoped for thus far.

The company's initial plan was to charge head-first into the market with 12 games planned to be released within just a few years after making its biggest purchase in Bungie to help guide that effort. Ever since that declaration, PlayStation has been scaling back its grand plans piece by piece, with the latest news coming from Bloomberg's Jason Schreier revealing that two unannounced live-service projects in development and Bluepoint and Sony Bend have been canceled. We don't know what the repercussions of this will be in terms of layoffs, but a spokesperson did confirm that neither studio would close down.

Read more