Skip to main content

PlayStation VR2 production reportedly paused by Sony

PlayStation VR2 headset on blue background.
Sony

Sony is reportedly pausing production of the PlayStation VR2 headsets because it has a backlog of unsold headsets.

This report comes from Bloomberg, which claims that PSVR2 sales have slowed every quarter since its February 2023 release, causing stocks of the device to build up. It says Sony has produced 2 million headsets but reportedly hasn’t sold through them yet. As a result, it’s apparently pausing the production on new units until it works through some of that backlog, according to Bloomberg’s anonymous sources.

If true, this report does not paint an optimistic picture of the future for Sony’s second headset. After over one year on the market, the PSVR2 has suffered due to a lack of first-party game support and enticing exclusive content. Although it was my first VR headset, I’ve recently spent more time in my Meta Quest 3. In general, PSVR2 has made less of a splash in the gaming industry than its predecessor, so it’s not too surprising that there’s a surplus of unsold units right now. Bloomberg’s report offers no insight into when production of new PSVR2 headsets will resume.

Digital Trends contacted Sony to affirm the validity of this report and gain better insight into the company’s commitment to VR. We will update this article when we receive a response.

Heading into 2024, upcoming PSVR2 games include Aces of Thunder, Wanderer: The Fragments of Fate, Zombie Army VR, Metro Awakening, and Behemoth. On the headset’s first anniversary, Sony announced that it’s exploring how to make PSVR2 compatible with PCs, although we have not gotten any more updates on the initiative since then.

Editors' Recommendations

Tomas Franzese
Gaming Staff Writer
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
PlayStation lays off 900 people and shuts down London Studio
The PlayStation Studios logo in black and white.

Sony is the latest company in the video game industry to announce massive layoffs in 2024. We've learned that Sony Interactive Entertainment is letting go of about 900 people across several studios; PlayStation's London Studio will shut down as a result.

In a blog post, soon-to-depart Sony Interactive Entertainment President and CEO Jim Ryan says these cuts amount to about 8% of PlayStation's workforce. "Through discussions over the past few months about the evolving economic landscape, changes in the way we develop, distribute, and launch products, and ensuring our organization is future ready in this rapidly changing industry, we have concluded that tough decisions have become inevitable," Ryan explains. "The leadership team and I made the incredibly difficult decision to restructure operations, which regrettably includes a reduction in our workforce impacting very talented individuals who have contributed to our success."

Read more
PC compatibility for the PlayStation VR2 is being tested by Sony
Playstation VR2 headset on a PlayStation-themed wallpaper.

To celebrate the first anniversary of the PlayStation VR2, Sony revealed a new batch of games coming to its virtual reality headset and confirmed that it's testing a feature that would let people play PC VR games on their PSVR2.

"We’re pleased to share that we are currently testing the ability for PS VR2 players to access additional games on PC to offer even more game variety in addition to the PSVR2 titles available through PS5," the PlayStation Blog post about PSVR2's first anniversary teases. "We hope to make this support available in 2024, so stay tuned for more updates."

Read more
One year later, my PlayStation VR2 is collecting dust
The PlayStation VR2 sits on a table next to Sense controllers.

One year ago, I took my first step into virtual reality with the PlayStation VR2. One year later, I haven't walked much further.

I spent a long time watching the VR sect of the gaming medium from the sidelines, curious about this new form of interaction, but never taking the full plunge. Impressed with the PSVR2’s specs and confident in Sony’s first-party capabilities, I bought it at launch in February 2022. After a week of use, I wrote that I “anticipate it’ll be a very supplemental gaming style for me in the future, not something I’ll want to do for hours every day.”

Read more