Skip to main content

Learn everything about Borderlands: The Pre-Sequel in 10 minutes, with lots of shouting

Read our full Borderlands: The Pre-Sequel review.

There’s a new 10-minute look at 2K Australia’s Borderlands: The Pre-Sequel that sums up pretty much everything we’ve told you about the game since its April 2014 debut. And while we certainly won’t stop you from going back and reading all of our wonderful coverage to date (see here, here, here, here, and here), we won’t blame you for hitting play on this new look. Especially since the whole thing is narrated by Sir Hammerlock and Mister Torgue High-Five Flexington.

Borderlands: The Pre-Sequel falls between the events of Borderlands and Borderlands 2, following a new group of four playable characters — one of whom is the series’ comic relief R2-D2 wannabe, Claptrap — in a story that charts the rise of Handsome Jack, the villain of the series’ second game. This video takes a look at Pandora’s moon of Elpis (the setting for The Pre-Sequel) and the creatures that dwell there, guns and gun-friendly features, and the foursome at the heart of the game. Want to see Claptrap in action? There’s a lot of that here.

Borderlands: The Pre-Sequel comes to PC, PlayStation 3, and Xbox 360 on October 14, 2014.

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
From story to characters, here’s everything we know about Borderlands 3
From the characters to the story, here's what we know about Borderlands 3
borderlands 3 everything we know characters story and more location

The last main entry in Gearbox Software's postapocalyptic franchise Borderlands was released way back in 2012. It was met with rave reviews, huge sales figures, and more post-launch content than you could swing a Claptrap at.

The series has since expanded with a pair spin-offs: 2K Australia's Borderlands: The Pre-Sequel! and Telltale's Tales from the Borderlands, but fans have eagerly anticipated the sequel to the last main entry looking for closure to its cliffhanger ending and a modern spin on its addictive loot shooter game mechanics.

Read more
TopSpin 2K25 serves up a fun, but safe tennis simulation revival
Serena Williams plays Tennis in TopSpin 2K25.

The first video game console I ever owned was an original Xbox that came bundled with two games: NCAA Football 2005 and Top Spin. My appreciation for both Madden and tennis games can be traced back to those being two of my first-ever console gaming experiences.

That’s why I was very excited to hear that Mafia 3 developer Hanger 13 and publisher 2K were bringing the Top Spin tennis series back with TopSpin 2K25 after a 13-year dormancy. Unfortunately, I'm disappointed with how underwhelming the overall product is. Even though it’s the series’ grand return after over a decade, it feels like an extremely iterative sequel to Top Spin 4. It’s certainly approachable, thanks to great tutorials and new meter systems to help players learn proper timing, but TopSpin 2K25's light content offering doesn't make for the strongest opening serve.
Top Spin returns
Developer Hanger 13 hasn’t been coy about the fact that it used 2011's Top Spin 4 as the base to build TopSpin 2K25. Top Spin 4 is a fantastic tennis game that people still play to this day, as it perfected the series’ timing-based gameplay. This isn’t like Mario Tennis Aces, where a special ability can shoot you across the court and hit timing doesn’t matter. TopSpin 2K25 is a true simulation, so learning proper positioning on the court, when to release a button to swing your racket, and how to aim your shot properly are all critical to success.

Read more
Embracer Group is splitting into 3 companies. Here’s who owns what
Rise of the Tomb Raider

Embracer, the embattled gaming company that went through a massive restructuring over the past year, just announced that it will split up into three different companies: Asmodee, Coffee Stain & Friends, and Middle-earth Enterprises & Friends.

If you need a refresher, Embracer Group gained a reputation for acquiring gaming IPs and studios, including everything from Borderlands' Gearbox Entertainment to Tomb Raider developer Crystal Dynamics to The Lord of the Rings' rights holder Middle-earth Enterprises. It functioned as one massive company separated into several operating groups. After a deal with Saudi Arabia's Savvy Group fell through last year, Embracer went through a massive period of "restructuring" where it laid thousands of developers off, shut down studios, and sold the likes of Saber Interactive and Gearbox. Now, it seems the saga of Embracer Group is nearing its end, as the company admitted in a press release "that the current Group structure does not create optimal conditions for future value creation both for Embracer Group’s shareholders and other stakeholders."

Read more