Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. News

Atari co-founder and video game pioneer ‘Ted’ Dabney dies at 81

Add as a preferred source on Google

Ted Dabney, from left, Nolan Bushnell, Fred Marincic, and Allan Alcorn Allan Acorn/CompuerHistory

Samuel “Ted” Dabney, one of the earliest pioneers of the gaming industry and a co-founder of Atari, passed away May 26 after a battle with cancer. He was 81.

Recommended Videos

The news has many of his contemporaries and veterans of the video game industry mourning the loss of such an important player in the early development of the first arcade games.

Dabney had a varied career throughout his working life. He was a U.S. marine, an electrician with Bank of America, a grocery store owner, and deli operator. But it is his time at Atari, and his second company, Syzygy Game Company, that he is best known and remembered for.

Dabney co-founded Atari alongside friend and fellow Ampex employee Nolan Bushnell. Inspired by computers they had seen at the Stanford Artificial Intelligence Laboratory, the friends founded Atari in 1972 and produced their first game, Computer Space. Dabney was responsible for the game’s physical function — he used affordable components from standard television sets, rather than computer parts, which were far more expensive.

Computer Space Arcade Game (1971, Nutting Associates)

Although not a commercial success, Atari would go on to use the concept created by Dabney with that first game to create its second, a far more popular and impactful arcade release: Pong.

After a falling out with Bushnell in 1973, Dabney left Atari but remained linked with the company through the creation of new games that Atari would use for its own physical arcade outlets. He also spent time working at companies like Raytheon and Fujitsu, before leaving the video game industry and opening a grocery store with his wife.

Dabney was diagnosed with esophageal cancer in late 2017, and as Eurogamer reports, chose not to receive treatment.

Since the news of his death came to light, a number of Dabney’s peers have released statements praising him. Historian Leonard Herman said that his legacy will live on a long time as he mourned the loss of his “dear friend. The official Atari Facebook account took a moment away from promoting its own cryptocurrency to send out a post announcing the sad news and wishing he’d had a little more time.

Whatever bad blood there was between Dabney and Bushnell appears to have dissipated now, too, as Bushnell tweeted that he would always cherish the time he and Dabney spent together.

Ted was my partner, co-founder, fellow dreamer and friend. I’ll always cherish the time we spent together. RIP

— Nolan K Bushnell (@NolanBushnell) May 26, 2018

Jon Martindale
Jon Martindale covers how to guides, best-of lists, and explainers to help everyone understand the hottest new hardware and…
I played Star Wars: Galactic Racer at Gamescom, and this is way more chaotic than I expected
Four very different vehicles, dangerous shortcuts and enough mid-race chaos to make even a podracer veteran sweat.
Star Wars Galactic Racer Official Image

The first few minutes with Star Wars: Galactic Racer at Gamescom had me thinking I was playing a very pretty, very modern take on Wipeout. Then the race properly kicked off, and the Burnout DNA came roaring through.

That makes perfect sense, considering Fuse Games was founded by former Criterion developers. But knowing that on paper and actually feeling it while racing are two very different things. This is an arcade racer that really doesn't want you to sit back and admire the scenery. You're boosting, dodging, ramming rivals, dealing with power-ups and trying to pick the right racing line, all while the track throws hazards and shortcuts at you. It's loud, chaotic and, occasionally, wonderfully messy.

Read more
NVIDIA G-SYNC Pulsar is proof that gaming monitors don’t just need more Hz
NVIDIA G-SYNC Pulsar Comparison Image

There is something slightly ridiculous about the gaming-monitor arms race. We now have displays pushing 500Hz, 560Hz, and even 720Hz, with esports gamers understandably chasing every last millisecond. The problem? The faster you go, the more you're often asked to compromise on resolution.

NVIDIA G-SYNC Pulsar takes a very different approach. I got to see it in action at Gamescom, and after watching NVIDIA switch the technology on and off in front of me, I came away thinking that perhaps the industry has been asking the wrong question.

Read more
Apple is apparently readying Beats-branded game controllers for the iPhone
The controllers have reportedly been in development for more than a year and could take on popular third-party iPhone accessories.
Closeup of buttons on Backbone Pro controller.

The year 2026 is proving to be the one when Apple's product portfolio expands dramatically. Apple has already launched its first foldable phone and an uber-affordable laptop so far. Later this year, the company is expected to launch an overhauled MacBook with a touchscreen and plenty of other changes, followed by new smart home devices. It seems the company is also eyeing the gaming segment pretty keenly.

According to Bloomberg, which cites data gleaned from Apple's code, the company is planning to launch two game controllers. But instead of the Apple branding, these would hit the shelves carrying the Beats logo, which has so far been reserved predominantly for audio gear.

Read more