Skip to main content
  1. Home
  2. Gaming
  3. News

Samsung Gear VR gets its killer app with 'The Well' from Turtle Rock Studio

Add as a preferred source on Google

Turtle Rock Studios, best known for multiplayer games like Left 4 Dead and Evolve, has announced its next game, which promises to be a much more personal experience. Coming exclusively to Samsung Gear VR, The Well is a turn-based fantasy role-playing game built specifically for VR. It features a “storybook art style” and a “dark, dreamlike atmosphere.”

While playing The Well, players explore the ancient world of Tholl to defeat the demonic Tesh. This destructive force is throwing off the balance between the peaceful villagers and the barbaric tribes in the wilderness. Players choose between one of four classes — Warrior, Mage, Rogue, and Druid — each with their own set of spells and abilities. Along the way, other characters will join the party and level up over time to unlock new abilities.

Recommended Videos

For those who doubt Turtle Rock’s ability to create a quality experience in virtual reality, this isn’t the first time the studio has created a VR game. It’s actually its fourth. Previous titles include Face Your Fears, Blade Runner 2049: Replicant Pursuit, and Otherworlds. All can be found on the Gear VR Store.

The Well - Trailer | Turtle Rock Studios

“The Well is not only our most ambitious VR title to date, it is our most unique,” said Turtle Rock GM Steve Goldstein in a statement to Gamespot. “We’re excited to create a new, original fantasy world unlike anything we’ve seen before, and it’s specifically crafted for the Gear VR platform. It’s not just a fun game, it’s beautiful.”Priced at $10, The Well launches for Samsung Gear VR on October 11, which is the first day of this year’s Oculus Connect event, where the game will also be playable.

To get the most out of Samsung Gear VR, players should get their hands on a controller. A new headset with the controller included can cost as little as $98 new depending on the user’s phone. Early adopters looking to improve their experience can pick up a stand-alone controller for $25.

In October 2016, Turtle Rock Studios ceased support on its previous multiplatform release, Evolve. Since then, support has moved over to rights owner Take-Two Interactive.

Garrett Hulfish
Garrett is the kind of guy who tells you about all the tech you haven't heard of yet. He also knows too much about other…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more