Skip to main content

Hands on and wallets away with ‘World of Warplanes’

world of warplanes hands on screenshot 8
Image used with permission by copyright holder

It’s tough to argue with free. Even if a game is terrible, if it’s free then you can still laud it for a decent diversion. When that free game happens to be good, it can change the way developers look at the gaming industry.

For the last few years, Wargaming has helped to redefine the way people look at games, at least from a financial sense. Its World of Tanks is one of the most popular games in the world with 65 million, and its free-to-play approach has helped to legitimize the financial model and spur a slew of competitors. The game is so popular that at one point, one million people in Russia alone logged on and played all at the same time. That’s insane.

To follow up the global phenomenon, Wargaming is heading to the sky. World of Warplanes is currently in beta with a tentative release window of fall. Fans of WoT should be right at home. The gameplay is obviously different, but the control scheme is easy to understand and the free-to-play model remains in place. Barring this game giving people seizures and causing a massive wave of deaths, the odds are that this game is going to be another major hit for Wargaming.

Story/Concept

Point and Click Your way to Victory: As with World of Tanks, World of Warplanes is built entirely around online multiplayer combat. There is no story to speak of. Instead, the game is designed around a series of engagements, with up to 15 people per side facing off in a team deathmatch scenario. Other modes may be introduced in the future, but at the moment the game is straightforward in its approach.

world_of_warplanes_screens_image_03History attacks: Upon release there will be well over 100 planes to choose from, representing the so called “golden age of dogfighting from the early days of the 20th century through the first jets introduced in the 1940s. When you begin, you will only have access to the tier 1 planes, which are comparatively primitive prop jobs that could be destroyed with a well-placed sneeze. From there you unlock better, and less death trap-y planes through experience. The game currently features real historical planes from the United States, Germany, Japan, and the Soviet Union. Great Britain will be added prior to launch, and other nations may be introduced in the future. By the time you reach the tenth and final tier – which is not easy – you will have tracked the evolution of aviation, so in that sense the game is educational … right?

Gameplay

One stick fits all: Over the last year World of Warplanes has undergone a significant shift in the control scheme, from something like a flight-sim to an arcade-style combat game. The original controls gave you more options, but they did so at the cost of accessibility. It took several flights to begin to see how the game was meant to play. It was unwelcoming to people who just wanted to jump in an spend a few minutes playing, which is anathema to a successful free-to-play model. The new controls are much simpler, and the game is much better for it.

You can use a joystick or a gamepad, but the mouse and keyboard were the primary setup throughout development. To control your aircraft, you just point the mouse where you want to go, and your plane will comply – the keyboard holds the other controls like the throttle and target lock. It takes time to master and each plane reacts differently based on its individual stats, but anyone should be able to get the basics with minimal effort.

world-of-warplanes-hangar-2Rock, paper, warplane: Once you’ve unlocked a few planes to choose from, when selecting a plane you need to determine both the proper stats that suit your style, and the type of game you intend to play. Although dogfighting and destroying the opposing team is how you win a match, you can also attack AI controlled ground targets to make it easier on your team and to earn points. To do this without getting slaughtered by the AA guns, your best option is to pick a plane that is equipped with bombs. You may also want speed to make your escape, even if it comes at the cost of maneuverability.

The planes are grouped by four classes: assault, heavy assault, attack aircraft, and carrier aircraft. Each has its own unique abilities, but the stats that denote assault capabilities, damage points, speed, and maneuverability are the things that really determine how the fights will play out – there is no “right” choice to make, it’s just a matter of preference and knowing what the opposing team is bringing to the fight.

Presentation

Tiers in the Sky: The game looks good visually, and each of the 10+ maps (with more coming in the future) is relatively small so you’ll get into the action quickly. You’ll have plenty of time to check out the maps after you die when you enter spectator mode – and you will die often at first. The matchmaking engine will attempt to pair off the tiers so there isn’t a jet terrorizing a biplane – sure, it would be hilarious to watch, but it wouldn’t be sporting – but there will be some growing pains and you may be outclassed at first.

warplanesFree-to-pay: While the game is free-to-play and you won’t need to by anything ever to compete and win, there is a premium membership that doubles the amount of experience you receive. The idea was introduced in World of Tanks, and one premium membership will work for both. It’s an interesting incentive, and fans of Tanks have no reason not to give Warplanes a try.

Conclusion

Assuming you are a PC gamer, there really is no reason not to at least try World of Warplanes. You may not like it, it may not even be your type of game – but it’s free. Consider it a demo that never ends. The controls have been tuned to make it accessible, and the number of planes are enough to keep you playing for a long, long time to come.

Warplanes doesn’t reinvent the genre, and it won’t win over people that want a story or aren’t in to competitive gaming. If you are a competitive gaming fan, then Warplanes is worth checking out. But don’t take our word for it. There are no consequences for trying it, so check it out this fall.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
The Outer Worlds 2: release date speculation, trailer, and more
A person in a spacesuit looks out over and alien landscape in the trailer for The Outer Worlds 2.

Not to be confused with The Outer Wilds, the indie title that launched in the same year as The Outer Worlds, The Outer Worlds 2 is an upcoming sequel to the dystopian sci-fi RPG from Obsidian Entertainment, which Xbox announced during E3 2021. The original game was often referred to as a Fallout game but in space, which makes sense because Obsidian was responsible for what many consider one of the best, Fallout: New Vegas. It was a well-received game, though not without some flaws, leading many to wonder whether or not this new universe would ever come back. Many (including us) were surprised to see news about this game, and while there isn't much to go on just yet, we can make a few informed guesses on details we will get later on. For now, here's everything we know, and suspect, about The Outer Worlds 2. 
Release date

The initial reveal not only didn't have a release date, but was itself a parody of teaser trailers that have little to no information in them. All we can do for now is speculate on when we think The Outer Worlds 2 will actually be ready. The Outer Worlds came out near the end of 2019, but the last chunk of DLC for the game didn't hit until the end of 2021. The best-case scenario would be that a smaller team handled the DLC while another small team got to work on preproduction on the full-fledged sequel, but it is also possible that there was a gap of time before it was actually greenlit.

Read more
Everything announced at Nintendo’s April 2023 Indie World showcase
A still from Rift of the Necrodancer's trailer.

Today, Nintendo held another Indie World showcase, where it showed off a lot of neat-looking indie games coming to Nintendo Switch over the next several months. This April 19 showcase didn't have any shocking announcements, but some successors to enjoyable indie games like Crypt of the Necrodancer and Blasphemous were revealed, and multiple games were shadow-dropped. If you're looking for a roundup of everything that was shown off, we have that right here for you.
Rift of the Necrodancer was announced
Rift of the NecroDancer Reveal Trailer
Brace Yourself Games is one of the premier rhythm game developers thanks to titles like Crypt of the Necrodancer and Cadence of Hyrule, and it announced a new game today. Titled Rift of the Necrodancer, this is a lane-based game where players rhythmically attack the monsters that come down each lane. The game also features minigames that more closely resemble the Rhythm Heaven series. Rift of the Necrodancer will be released later this year.
Five Nights at Freddy's: Security Breach and more get shadow-dropped
Indie World Showcase 4.19.2023 - Nintendo Switch
As is to be expected with any Nintendo presentation, some games were shadow-dropped today. The most notable of these games was a port of the popular horror game Five Nights at Freddy's: Security Breach, but that wasn't the only game released today. Magnetism platformers Telsagrad Remastered and Teslagrad 2, as well as supernatural comedy RPG Shadows of Loathing, are also available today.
Blasphemous 2 was revealed
Blasphemous 2 - Announcement Trailer - Nintendo Switch
The Game Kitchen's Blasphemous made a name for itself as one of the most brutal Metroidvania's of the last decade, both in visual style and gameplay. During today's Indie World, the team revealed that is are at work on a sequel where players explore a place cursed by something ironically called The Miracle. When it comes to gameplay, players can expect three new weapons and will encounter weapon memories that expand their moveset. Blasphemous 2 will be released this summer.
Oxenfree 2: Lost Signals gets a release date
OXENFREE II: Lost Signals - Release Date Trailer - Nintendo Switch
Night School Studios and Netflix's horror-adventure game Oxenfree 2: Lost Signals has been in the works for quite a while, and it finally got a release date during today's Indie World showcase. We learned that Oxenfree 2: Lost Signals, which takes place five years after the events of the original and follows a woman named Camena investigating mysterious radio signals, will come out on July 12. This release date also applies to the PC, Mac, PlayStation 4, PS5, and mobile versions of the game. 
Everything else

Mineko's Night Market launches on September 26.
Pathea Games showed off My Time at Sandrock, a desert-themed sequel to farming sim My Time at Portia that is coming out sometime this summer.
Overcooked-like PlateUp! launches this October.
Digital board game Quilts & Cats of Calico launches this fall.
A Little to the Left: Cupboards & Drawers DLC launches in June.
Shovel Knight Pocket Dungeon's free DLC Puzzle Pack comes out this spring. 
Cult of the Lamb's Relics of the Old Faith update will be released on April 24.
Animal Well is coming to Nintendo Switch in early 2024.
Time-bending crime puzzle game Crime O'Clock comes out on June 30.
Paper Trail launches this August.
Little Kitty, Big City will be released in 2024. 
Chants of Sennaar got a September 5 release date.
Brotato will be released sometime in 2023.
Escape Academy: The Complete Edition comes to Switch this fall.
Jet Set Radio spiritual successor Bomb Rush Cyberfunk finally got a firm release date: August 18. 

Read more
PS Plus adds Evil Dead, OlliOlli World, and more in February
A still from Evil Dead: The Game showing a man holding a gun in a supermarket.

PlayStation Plus Essential's February game lineup was announced today, and it consists of four titles: OlliOlli World, Evil Dead: The Game, Mafia: Definitive Edition, and Destiny 2: Beyond Light. These games will be available to download starting February 7. Overall, this is a really solid batch of games.

OlliOlli World was one of my personal favorite games of 2022 because of its amazing level design and 2D skateboarding gameplay that only becomes more fun as you get better with the game. "Like the best games of the genre, it knows that easy-to-learn-but-hard-to-master mechanics, rewarding obstacles, and high speeds that test one’s reaction time are the hallmarks of a great platformer," I wrote in a four-and-a-half star review of the game last February.

Read more