Skip to main content
  1. Home
  2. Gaming
  3. Computing
  4. News

Long War creators working on official XCOM 2 mods for launch

Add as a preferred source on Google

As if XCOM fans needed more reasons to be excited about the upcoming release of XCOM 2, publisher 2K has announced a partnership between Firaxis and Long War Studios, creators of the popular Long War mod for XCOM: Enemy Unknown, directed toward developing multiple, officially supported mods that are slated to launch alongside the game on February 5.

One of the most respected fan-made mods for any PC game, Long War extends and turns up the difficulty of the campaign from Enemy Unknown (and its expansion, Enemy Within) by adding new soldier classes and equipment, along with substantial overhauls to the strategic metagame. Increasing the challenge substantially, Long War adds a fantastic degree of depth and replayability to an already excellent game. Many players who found the base game too easy once mastered, especially fans of the original games from the 90s, have declared Long War to be the definitive way to play, and it is undoubtedly a major factor in the enduring longevity of the 2012 classic.

Recommended Videos

We have been playing a preview build of XCOM 2 for the last month and have seen that Long War‘s influence has permeated the design, from the game’s amped-up difficulty curve and deeper strategic elements to the addition of such things as specialized ammo. Unlike its predecessor, which also released on consoles, XCOM 2 is launching solely on PC at first, in order to make robust support for the modding community a central feature right out the gate. This is entirely due to the success of mods such as Long War, and lead designer Jake Solomon told us as much when we spoke to him in December: “The Long War certainly inspired us in that if somebody does a good mod, there’s definitely an audience for it and we need to empower these people.”

Long War‘s creators recently announced the formation of their own studio, Long War Studio, to develop Terra Invicta, a “grand strategy game” about defending Earth against an alien invasion, which is currently “in pre-Kickstarter development.” Accordingly, many fans were left wondering if they would be too busy to develop mod content for XCOM 2. This new partnership puts those concerns to rest, promising a bright future for XCOM 2 modding. There is no word yet on the content of the mods in development, but Long War Studios’ John Lumpkin will be joining the Firaxis Megapanel on January 30 at PAX South to explain more, and that presentation will be streamed here.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Voicemod is breaking free from the PC with this tiny gadget
Want to sound completely different the next time you jump into Fortnite or Discord? Voicemod Key Pocket puts voice effects and soundboards into a small piece of hardware that works without a PC.
Electronics, Baby, Person

Changing your character's outfit in a game takes seconds. You can swap skins, change your username, pick a different loadout, and generally make your online character look however you want. Changing how you sound, though, has traditionally been a little more complicated — especially if you're playing on a phone or console. Voicemod wants to fix that with the Voicemod Key Pocket, a tiny hardware device that brings the company's real-time voice changing and soundboards to smartphones, tablets, consoles, and social apps without needing a PC in the middle.

The idea is simple: plug the Key Pocket into your device, connect a headset, and start changing your voice while you talk to others. It works alongside the Voicemod app, where you can browse more than 200 original voices alongside thousands of community-created options.

Read more
GameSir Pocket Taco review: I’m smitten and irked by the retro charm of this controller
Front view of GameSir Pocket Taco game controller on a phone.

See at Amazon

Quick recap

Read more
Valve isn’t letting the RAM crisis derail Steam Deck 2, but the price could be a different story
Valve still wants a proper generational leap. The bigger question is how much that leap will cost.
Steam Deck OLED

Valve isn't letting the ongoing memory crisis derail its plans for the Steam Deck 2. Speaking to IGN, Valve developers Pierre-Loup Griffais and Jeff Leinbaugh said the company's goals for its next-generation handheld remain unchanged, despite the soaring cost and availability of RAM.

Valve still wants a proper Steam Deck 2, not a slightly faster one

Read more