Skip to main content
  1. Home
  2. Gaming
  3. Features

Zelda: Tears of the Kingdom’s shrines are even better than Breath of the Wild’s

Add as a preferred source on Google

As a puzzle game fan, my favorite part of The Legend of Zelda: Breath of the Wild is its shrines. These mini-dungeons often act as ingenious little puzzle chambers that test my understanding of the game’s abilities and physics. I was thrilled when I loaded up The Legend of Zelda: Tears of the Kingdom and immediately found that the development team kept that idea intact for the sequel. I’d have over 150 new shrines to hunt down, including a handful that were unlocked via navigation puzzles in the open world.

It’s not just the fact that shrines return, though, that got me excited; it’s the fact that they’re even better this time around. That’s thanks in large part to how they interact with the sequel’s crafting systems, serving a larger purpose beyond giving Link some scattered challenges to solve.

Recommended Videos

Driving permit exams

Tears of the Kingdom’s shrines aren’t much different from Breath of the Wild’s on paper. Each one functions like a Portal test chamber built around a specific gameplay mechanic or theme. One has players solving puzzles using buoyancy physics, while another has them ascending their way to the top of a rotating cube. Even combat-focused shrines have specific gimmicks this time, testing players’ mastery of specific item fusions or environmental interactions.

Link stands in front of a shrine in The Legend of Zelda: Tears of the Kingdom.
Image used with permission by copyright holder

One big difference, though, is that shrines don’t always have one set solution. That’s thanks to Tears of the Kingdom’s powerful crafting systems, which allow Link to create inventive solutions to problems. In one shrine, I had to get a ball across a river on a boat, but the current was working against me. Rather than trying to figure out the intended solution, I decided to create my own. I fused every plank of wood I could find together and attached the ball to the end of it. That would allow me to raise it to an upper level I could climb to via ladder and walk it across the waterway. In another puzzle, I simply placed a ball on the edge of a platform and ascended through it. I have no idea what I was supposed to do, but that didn’t stop me from claiming my blessing of light.

This isn’t a bug or an oversight; it’s exactly what Tears of the Kingdom wants you to do. The entire game challenges players to outsmart the developers, creating ingenious solutions to their puzzles. Whenever I pull off a clearly unintended trick, it makes me feel like the world’s greatest engineering genius. That sensation isn’t just in shrines either. It’s present anytime I break into a Moblin base with a makeshift airship or whenever I grind my way over a rail by strapping a minecart to my shield.

That’s enough on its own to improve the shrine formula, but there’s something that impresses me even more: Every single shrine in Tears of the Kingdom is secretly a tutorial.

A flying machine with a ball being attached to it
Image used with permission by copyright holder

In each one, Link learns something new about his abilities or how Zonai devices work that have a practical application in the open world. Some teach him how to create specific vehicles like hot air balloons and use them to transport items safely. Others show him how to create makeshift contraptions like slingshots that can toss items (or Koroks). If Breath of the Wild’s puzzles were like pop quizzes about his abilities, Tears of the Kingdom’s act more like a driving permit exam. They’re a starting point, not a final test.

While I only have a few more shrines to complete in Tears of the Kingdom, I don’t feel like I’m running out of those satisfying puzzle moments. Instead, they’ve allowed me to turn Hyrule itself into one gigantic shrine that I can solve using that wealth of knowledge I’ve amassed. With 100 hours logged in my file, the training wheels are finally off and my true test can begin.

The Legend of Zelda: Tears of the Kingdom is out now on Nintendo Switch.

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
Arm thinks AI is the secret to better gaming on your phone
Arm’s new Mali GPU uses neural rendering to chase sharper visuals, smoother frame rates, and more ambitious ray tracing without pushing phones quite as hard.
Photography, Light, Person

PC gaming has spent the past few years leaning heavily on AI to squeeze better graphics and higher frame rates out of hardware. Now, Arm wants to bring a similar idea to the phones in our pockets.

Arm has unveiled the Mali G2-Ultra NX, its first mobile GPU designed with dedicated neural acceleration built directly into the graphics hardware. That sounds like a mouthful, but the idea behind it is surprisingly simple: instead of asking the GPU to brute-force every pixel and every frame, AI can help fill in some of the gaps. For mobile gaming, where battery life and heat matter as much as raw performance, that could be a pretty big deal.

Read more
I tried Alienware’s 560Hz OLED monitor, and this feels like an esports cheat code
The AW2527HX combines Tandem QD-OLED, 560Hz speed, and some wonderfully obsessive competitive-gaming features.
Playing PUBG 1 - Alienware AW2527HX Hands On Early First Impressions

OLED has already conquered the premium gaming-monitor market. Now Alienware wants to take it somewhere it has historically struggled to crack: competitive esports. I got hands-on with the new Alienware AW2527HX at IFA 2026, and with a 560Hz fifth-generation Penta Tandem QD-OLED panel, a design shaped around professional players, and some wonderfully obsessive esports-focused features, Dell is making a pretty convincing case that OLED’s next battlefield is competitive gaming.

This is an esports monitor first, OLED monitor second

Read more
Windows 11 is about to turn on a setting that could hurt gaming performance
Microsoft will start enabling Memory Integrity on more Windows 11 PCs in October
A gaming PC with RGB synced lights running Apex Legends.

Microsoft is preparing to enable Memory Integrity on more Windows 11 PCs starting in October. The security feature is meant to protect systems from malicious code, but there is one reason gamers may want to keep an eye on it.

Microsoft has previously acknowledged that Memory Integrity can affect gaming performance on some Windows 11 systems. Back in 2022, the company even published instructions explaining how gamers could temporarily disable Memory Integrity and Virtual Machine Platform if they were causing problems.

Read more