Skip to main content
  1. Home
  2. Audio / Video
  3. Gaming
  4. News

Personalized spatial audio comes to the PlayStation 5

Add as a preferred source on Google
A still frame from the personalized 3D audio profile creation tool on a Sony PS5.
Sony

The latest beta update for Sony’s PlayStation 5 console brings the ability to create personalized spatial audio profiles, which should produce more immersive and realistic sound.

The beta software was released on July 25 and described in a PlayStation blog post. Officially, Sony calls the new feature “personalized 3D audio profiles for headphones and earbuds.”

Recommended Videos

Normally, personalized spatial audio is accomplished using photos or scans of people’s ears, and sometimes their heads and chests too. These images reveal how your unique physiology affects your perception of sound localization (where you think a sound is coming from). The data is used to create what’s known as an HRTF or head-related transfer function. Our spatial audio explainer goes into more depth on HRTFs if you want to learn more.

However, Sony is taking a different approach to HRTFs on the PS5. Instead of asking you to take photos of your head and upload them, the console walks you through a series of audio tests that ask you to identify the source location of various sounds.

PS5 UI | Personalised 3D Audio Profile setup

Once the tests are complete and your personalized 3D audio profile has been created, Sony says it “may enable you to better sense the positions of characters and objects in a game world more clearly than before, making the experience more immersive.”

There are a few caveats. The first and most important is that personalized 3D audio only works with headsets or earbuds. You won’t get any of the benefits if you game via your TV’s built-in speakers or a home theater/soundbar system — even if those audio options are compatible with spatial audio formats like Dolby Atmos.

Second, Sony points out that personalized 3D audio profiles are not supported during PS5 cloud game streaming and that 3D audio in general is not supported during Remote Play.

Simon Cohen
Former Contributing Editor, A/V
Simon Cohen obsesses over the latest wireless headphones, earbuds, soundbars, and all manner of related devices and…
Dell UltraSharp 52 Thunderbolt Hub Monitor review: A workstation in a single display
A massive 52-inch display, Thunderbolt docking and thoughtful productivity features make the Dell UltraSharp 52 much more than just another oversized monitor.
Computer Hardware, Electronics, Hardware

See at Dell

Quick Recap

Read more
Insta360 just made its flagship 360 camera seriously hard to ignore
The X6 packs bigger sensors, smarter AI, and a serious boost in processing power.
Insta360 camera hero image

Insta360 launched its newest flagship today, and the X6 isn't just a spec bump over the outgoing X5. The new 360 camera has been built from the ground up and uses an entirely new sensor, packing serious computational hardware and AI features to help you edit your videos. Here’s everything you need to know about the latest Insta360 camera. 

What makes the sensor such a big deal?

Read more
Google TV now has 10,000 free movies and shows waiting for you
Freeplay adds a massive on-demand library to Google TV, supported by ads ofcourse
The default Google TV homescreen, as seen on the Onn 4K Pro.

Streaming services seem to be getting more expensive by the year, but Google is giving Google TV users another reason to see how far they can get without paying for yet another subscription.

Google TV Freeplay, which has until now focused largely on free live television, is adding video-on-demand for the first time. The service now offers more than 10,000 movies and TV shows that you can watch whenever you want, alongside its growing collection of free live channels.

Read more