Skip to main content

Empire: Total War designer says free-to-play games lose 70 pct. of players

empire total war free to play
Image used with permission by copyright holder

Paying $60 up front for a video game? What is this, 1995? When Mortal Kombat II came out for Super Nintendo that year, the average sticker price was $69.99. Accounting for inflation, that’s about $105 today according to the United States Department of Labor. Video games were crazy expensive back in the day, and frankly that’s no way to get people enjoying your creations and it’s no way to do business. That’s why free-to-play gaming is the hottest thing since quarter-operated arcade games—You get the game in people’s hands for nothing and then, when they inevitably want more game, they pay for it.

According to one developer though, free-to-play game makers better brace themselves for a big crash after their games open and start raking in the dough.

Jan van der Crabben, formerly of Creative Assembly and whose credits include both Empire: Total War and Napoleon: Total War, said during his GDC Europe keynote address that free-to-play developers will see a severe drop off in registered players when their games start up. How big? Devs should expect 70 percent of its initial user base to abandon the game.

Most players will, said Crabben, abandon a free-to-play game just moments after registering. The key to netting players is to provide a game that, like the arcade games of old, hooks players within seconds. Retaining those players however requires a World of Warcraft-like stream of rewards to keep them entertained according to strategy game maker. The litmus test for what players will keep paying is four days. If they’re still playing on the fourth day, they’ll pay for content going forward.

Holding onto 30 percent of initial players isn’t a failure though according to Crabben. That’s a successful game.

30 percent is a notable figure in the free-to-play market. Research group Enterbrain reported this week that Japanese social games will rake in $3.4 billion this fiscal year, a more than 30 percent jump from the market’s $2.6 billion take in fiscal 2011. The number of players pouring money into Japanese social game networks like Gree, Mobage, and others is relatively small though, supporting Crabben’s claims. Just 16 percent of Gree users spend money on free-to-play games. But that’s enough to fuel a $3.4 billion per year industry.

Source: MCV

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Indiana Jones and the Great Circle: release date window, trailers, gameplay, and more
Indiana Jones standing in the jungle.

Grab your fedora, whip, and pistol because Indiana Jones and the Great Circle is plotting a course to consoles soon. After being announced via a small teaser in 2021, we're now finally starting to put the pieces together on the mystery that is this new title from MachineGames. While many very popular and successful games have been inspired by the Indiana Jones film franchise, including Uncharted and Tomb Raider, Indy himself has yet to star in a true action-adventure game worthy of his legacy. Will this game be the one to remind audiences who the true pioneer of set-piece action and globe-trotting puzzle-solving is? Only time will tell, but we can at least guess based on all the clues we've unearthed.
Release date window
Indiana Jones and the Great Circle will be released is scheduled for release sometime in 2024. Considering the slate of titles currently announced from first-party publishers, and how little we've seen of this game in comparison, we'd expect it to arrive in the last few months of the year. Of course, it could always slip into next year as well.
Platforms

Indiana Jones and the Great Circle, coming from Xbox-owned MachineGames, will be an Xbox console exclusive, but also be available on PC.
Trailers
Official Gameplay Reveal Trailer: Indiana Jones and the Great Circle

Read more
How to get to Monkey Island in Sea of Thieves
An election poster for guybrush in Sea of Thieves.

Over the course of its many years of updates and expansions, Sea of Thieves has had a few notable crossovers with other pirate franchises. The Pirates of the Caribbean crossover let you team up with the legendary Jack Sparrow, but the Monkey Island content felt like it came out of nowhere. For those unaware, Monkey Island is a series of pirate point-and-click games that were as funny as the puzzles were obscure. Thankfully, you don't have to intuit that you need to combine a cat whisker with a mason jar to bypass a skeleton guard to get to this new content, but it is more challenging than you might think.

Read more
3 Xbox Game Pass games you need to play this weekend (May 3-5)
Senua in Hellblade: Senua's Sacrifice.

Another weekend is upon us, and you're probably looking for some games to kill time with over the course of it. We're in a bit of a lull right now ahead of a flurry of releases starting next week, so it's a great time to dip back into the Xbox Game Pass catalog and check out some games that you may have missed. There are three games in particular that I think you should check out this weekend if you're looking for something to play.

One is an unsettling adventure that's getting an Xbox-exclusive sequel later this month. The next is a finely animated roguelike indie that recently made its way to Microsoft's gaming subscription service. Finally, there's a relaxing adventure that gives players a lot of freedom, yet is short enough to beat in a weekend. If you're having trouble deciding what to play this weekend, give one of these games a shot.
Hellblade: Senua's Sacrifice

Read more