Skip to main content

PlayStation Vita can double as a PS3 controller

playstation vita
Image used with permission by copyright holder

Nintendo doesn’t quite have the market cornered on tablet-powered next-gen video game experiences with its Wii U after all. Sony‘s upcoming PlayStation Vita portable gaming device is apparently capable of performing many of the same feats in connection with a PlayStation 3 that we’ve been told the Nintendo tablet will offer.

The confirmation comes straight from Sony Europe’s R&D manager Phil Rogers, speaking at the Develop Conference 2011 (via Eurogamer). “You could drive a display from a PS3 game, for example,” he said. “PS3 can send data down to Vita and Vita can display it. You could use the unique features [of Vita] – gyroscope, touch front and back – as a control device for a PS3 game.”

The possibilities open up considerably from there. Games with Wii U-exclusive features could conceivably be made to work with a PS3/Vita combo as well. That obviously requires a larger investment on the player side, but perhaps some of these elements could be worked in a la carte, in the same way that Sony already does with Move functionality.

“You can run software on both devices and use the network to sync the game states,” Rogers added. “And that’s pretty good, because you then have the processing power of PS3 doing that work, Vita [doing] fancy graphics – however you want to do it. You’re not sacrificing the PS3’s CPU to be able to have a rich experience on Vita.”

The new platform will also support a number of other features, including cross-platform play and remote play, with the Vita receiving content from the PS3. There’s also continuation play, teased at Sony’s E3 press conference with the RPG Ruin, which allows players to save their game on one platform and pick it up on another.

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
PlayStation has a secret weapon up its sleeve: the Hero Project
Three colorful PS5s float together in a line.

The video game industry is changing. As financial growth stagnates, companies like PlayStation have experimented with ways to adapt as markets and trends change. Where it was once able to rely on its first-party blockbusters to build and maintain an audience, it is looking more likely that it will need to invest in new strategies to prepare for the ways the industry is shifting. We see this with a bigger push into live-service and mobile games, but there's another initiative that isn't going to pay dividends in the near future but could set the groundwork for future success: the Hero Project.

Sony's Hero Project isn't a widely publicized or highlighted initiative -- even by PlayStation. Still, it's something every PlayStation owner should be aware of. It has the potential to be its secret weapon in the long run.
The world needs heroes
PlayStation's Hero Project is currently in its fourth iteration. Beginning in 2016, it kicked off with three rounds of the China Hero Project and has currently expanded to include the India Hero Project. The goal of these initiatives is to allow game developers from said countries to pitch their games directly to a special PlayStation committee. If accepted, Sony will then offer the team support with finances, technologies, marketing, and occasionally publishing.

Read more
How to turn off the DualSense controller speaker on PS5
PS5 Dual Sense controller on a dark background.

There are a lot of creative features integrated into the PlayStation 5's DualSense controller, including a small speaker that is often used to add a layer of immersion in certain games. However, if you're annoyed by this speaker's interruptions — or if you're just trying to cut down on noise while folks are sleeping, perhaps — you can actually disable this feature altogether. Here's how to turn off the DualSense controller speaker on your PS5.

Read more
PlayStation Portal 2: 8 features we want in Sony’s next-gen handheld
A PlayStation Portal boots up.

After the PlayStation Portable and PlayStation Vita, there wasn't much hope that Sony would create another handheld system. Both consoles failed to establish themselves as meaningful parts of PlayStation's ecosystems despite having passionate fan bases. That's what made the initial reveal of the PlayStation Portal so surprising, at least until we knew exactly what it was. As an accessory, the PlayStation Portal is a decent device for some situations. It makes remote play easy and combines all the cool features of the DualSense controller with a great display. However, it does leave a lot to be desired for those hoping for a bit more from a new PlayStation device. Should Sony decide to iterate on this novel idea, there are a few features we think it needs to have to be a true success.

We're not going to ask Sony to completely overhaul what it established with the PlayStation Portal.  For as much as we'd love for a fully dedicated handheld like a Vita 2, that's just too far beyond what we can hope for.
Wi-Fi 6

Read more