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Three robots show their skills in ‘Recore’ trailer debuted at E3

Last year, we got introduced to ReCore, a third-person adventure game that’s exclusive to Microsoft’s Xbox One and Windows 10. It’s co-developed by Comcept, which was founded by former Capcom employee and Mega Man illustrator Keiji Inafune, as well as Armature Studio. The two studios have worked together to form a new universe, one where you play as a solemn survivor of the human race and forge friendships with the little robots you see in the video above. Well, at least some of them are small. Today, during Microsoft’s E3 2016 press conference, the team finally showed off some actual gameplay.

The fast pacing and clear visuals strike a tone reminiscent of games like Ratchet & Clank, and we even see resemblances to Beyond Good & Evil. In the trailer, we see four characters, one human and three out of five robots. There’s Joule, the main character who will be controlled by the player throughout the journey in the world of Far Eden. The relationship between robot and human seems pretty evident — each robot represents a particular skill and can help Joule in their own special ways. Mack, who both looks and sounds like a dog, can fight alongside you in battle and dash through the enemies. Mack is an “explorer” but it’s uncertain what that entails. The same goes for the rest of the robot crew. Seth is an “escape artist,” and looks like it can provide help in reaching distant areas. Duncan is a heavy hitter and, well, looks to come in handy in battles and (if we speculate) lifting heavy materials.

Joule looks like she has a good assortment of weapons. She can use a grappling hook to move around — she also uses it on Seth at one point in the trailer. That same hook is also used to grab a hold of the energy spheres that power the robots — stealing one means you can put it into another. However, it’s unclear if you’ll be able to use several robots at the same time or if you’re restricted to one robot companion at a time.

The graphics look good and are properly stylized to fit the smaller crew working on the game. When the game was announced last year, it received both praise and hype from the gaming community. Anyone familiar with Inafune knows that he’s worked on a good number of high-quality titles. Armature Studio has members who have worked on Metroid Prime 3: Corruption for the Nintendo Wii. If the combined talent work well together, we can probably look forward to an excellent platformer this fall.

The game is set to launch September 13, and will be available on Xbox One and Windows 10.