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Tearaway Unfolded floats to PS4 this September

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Image used with permission by copyright holder
Tearaway, one of the most unique, whimsical games on the PlayStation Vita, was announced for the PlayStation 4 last year, complete with major re-designs to better fit the console, and full 1080p and 60 FPS gameplay. Now, developer Media Molecule has revealed when we’ll get to play it: Tearaway Unfolded arrives both physically and digitally on September 8.

Media Molecule is calling Tearaway Unfolded “an expanded retelling of the original game,” now designed to take advantage of the DualShock 4 controller instead of the Vita’s front touchscreen and rear touchpad. While the Vita version of the game includes jumping sections that required you to push your finger through the back of the Vita and into the game world, Unfolded uses the DualShock 4’s front touchpad to create gusts of wind and defeat enemies. The light on the front of the controller can also be used to “light up dark and gloomy places” on the screen, and items can even “enter” the controller from the TV.

Pre-ordering Tearaway Unfolded will upgrade you to the “Crafted Edition,” which includes special bling for your character, special God of War and Journey-inspired costumes, and the official soundtrack for the game. Also included are decorations inspired by PlayStation games like Gravity Rush, The Order: 1886, and The Last of Us, as well as extra papercraft plans that you can use to make your own creations in the real world … and a pig crown, if you’re into that sort of thing.

Assuming Media Molecule can pull off this project, Tearaway Unfolded should serve as more of a pseudo-successor to the original game than a traditional remake. The Vita game made such constant use of system-specific features that simply retooling it for a new console would have been impossible. Find out for yourself on September 8, when the game launches for $40.

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Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
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