Skip to main content
  1. Home
  2. Computing
  3. Gaming
  4. News

Photo-realistic graphics could take 40TFLOPS, according to Epic's Tim Sweeney

Add as a preferred source on Google

Since the dawn of Spacewar in the early ’60s, gamemakers the world over have been pushing the boundaries of how good our digital experiences look. We’ve come a long way in the past few decades, but how much further do we have to go? And what sort of monster systems would we require to run such a game?

Nobody knows for sure, but if you want to ask someone with a good sense of the past and future of game development, Epic founder Tim Sweeney would be a fine place to start. So the fact that he said recently that we’ll need GPUs capable of 40 teraflops to reach photorealistic detail levels in games, gives us a rough idea of what we can expect.

Recommended Videos

To give that statement some context, the recently released GTX 1080 is capable of putting out around 9 teraflops. If you’re thinking putting four of these together would future-proof yourself for the next few decades, Nvidia shot that idea down emphatically.

That is around double what the GTX 980 was capable, and while we can’t expect that sort of jump every generation, it may be that a dual-GPU setup with the right optimized game could potentially deliver photo-realistic graphics within a few generations.

However, as Sweeney pointed out in his chat with GameSpot, visual fidelity on that sort of level is possible with today’s hardware through static scenes. It becomes much harder to render when you factor in players (especially multiples of them) with reflective surfaces, or more complex, busy environments.

Even NPCs throw a spanner in the works, as having them move and react realistically is much more resource intensive — potentially — than realistic-looking static scenes. “Simulating real humans,” will be the next big challenge, he claimed.

“If you gave us an infinitely fast computer, we still don’t have the algorithm [to simulate human interaction],” he said, pointing out that the problem runs much deeper than just the hardware available: we simply haven’t made software smart enough to do it yet.

So how far away does he think that sort of AI development is? Decades at best, he thinks — so get your PlayStation XXVIII pre-order ready!

Jon Martindale
Jon Martindale covers how to guides, best-of lists, and explainers to help everyone understand the hottest new hardware and…
Google changes its Workspace privacy promise on ads, and opting out limits Personal Intelligence
Smarter AI answers, with a side order of ads.
AI mode in Google Search

There’s no such thing as a free recommendation. Google’s latest policy tweak is a clear reminder. Google has long promised that your Gmail, Drive, and Google Photos content never helps it personalize ads. 

However, since October 16, 2026, its privacy policy adds a catch. The promise lapses if you let other ad-showing Google services use that content. That means using Personal Intelligence, an opt-in tool that lets Google’s AI search read your connected apps, does exactly that (via Google).

Read more
OpenAI is locking its most advanced AI models offline after a string of security scares
OpenAI’s fake internet is a safety fix and an admission.
openai-anthropic-logo-on-screen

Part of me is relieved that an AI lab is hitting the brakes. The other part wishes it hadn’t taken real incidents to get there.

OpenAI said Friday that its most advanced models will now train without live internet access. Instead, they’ll practice on a cached, simulated copy of the web.

Read more
Your Windows touchpad is about to make scrolling long pages way less tiring
Three touchpad tricks that make long documents feel a lot shorter.
Windows new scrolling feature

Today I learned about a touchpad tip that I think every Windows laptop user should know. Microsoft shared it as its Friday Windows tip of the day, and it’s all about scrolling.

If you read long documents, browse webpages, or write code on a Windows laptop, you know the drill. You swipe, lift your fingers, and swipe again until you reach the part you need. Microsoft has three touchpad features that cut down on all that swiping.

Read more