Skip to main content
  1. Home
  2. Gaming
  3. News

Gaming Veterans Team with Francis Ford Coppola to Adapt ‘Apocalypse Now’

'Psychological horror RPG' based on 'Apocalypse Now' in the works

Add as a preferred source on Google

Nearly 40 years after its release, classic Vietnam film Apocalypse Now is about to get the video-game treatment — via Kickstarter.

American Zoetrope, the film studio founded by Apocalypse Now director Francis Ford Coppola, announced the project in a press release. A “psychological horror role-playing game,” it looks to adapt the classic film into a first-person experience that will not only tell the story of the film, but expand on it.

Recommended Videos

The team behind the game features such industry veterans as Montgomery Markland (producer for Wasteland 2), Lawrence Liberty (executive producer on Fallout: New Vegas and senior producer on The Witcher 3) and Rob Auten (writer on Gears of War: Judgment). Obsidian Entertainment’s Josh Sawyer (design director on Fallout: New Vegas and Pillars of Eternity) is also participating in a “special advisory capacity,” according to the release.

If Apocalypse Now seems like a potentially weird project for a video game adaptation, that’s because it kind of is. The film follows Captain Benjamin Willard (played by Martin Sheen), a soldier in Vietnam tasked with assassinating Colonel Kurtz (Marlon Brando). Deep in the jungles of Cambodia, Kurtz has gone renegade, and the U.S. government wants him killed before he becomes more of a liability.

Willard, already suffering his own mental issues from serving in combat, joins a Navy squad on the Erebus, a patrol boat that takes him up the Nung river to reach Kurtz. Along the way, they encounter a number of strange people — like surfing-obsessed Lt. Col. Kilgore (Robert Duvall, who utters the famous line “I love the smell of napalm in the morning”), and the Kurtz-worshiping photojournalist (Dennis Hopper).

The absurdity and horror of war are key themes of Apocalypse Now, and according to the press release, the game’s team are looking to “accurately capture the tone, themes, and characters of the original motion picture.” That explains the “psychological horror” focus. The Kickstarter describes the game as using some first-person shooter mechanics, but relying on elements like stealth to keep players alive as they hunt down Kurtz.

As for the RPG side of the experience, the Kickstarter campaign describes a semi-open world approach, as players interact with other characters and even factions on their way up the river. Characters will also react to players’ choices — Willard for example with choose to help players on their mission or not, depending on what they do.

While details are a bit thin at this point — the game is aiming to release in 2020, and is early enough in development that the Kickstarter doesn’t include in-game screenshots yet — the entire idea is intriguing. Apocalypse Now is a well-regarded film that should make for a strange experience. Its adaptation of the Joseph Conrad novel, Heart of Darkness, digs deep both into madness and into anti-war themes.

Those are tough things to convey through video games, which traditionally take a much more “fun” approach to warfare. But it’s not impossible: Apocalypse Now is preceded by another Heart of Darkness adaptation in the 2012 game Spec Ops: The Line. Yager Development’s title dealt with the same themes, attempting to turn game tropes of fun third-person shooter action on their heads.

The Apocalypse Now Kickstarter is looking for $900,000 from backers. You can check out the campaign here, and the game’s website here.

Phil Hornshaw
Phil Hornshaw is an author, freelance writer and journalist living in Los Angeles. He is the co-author of The Space Hero's…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more