Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

PlayStation Vita online features detailed at Develop 2011

Add as a preferred source on Google
PlayStation Vita
Image used with permission by copyright holder

Sony announced the PlayStation Vita, it’s latest portable gaming system, earlier this year. Details on the device have dribbled out slowly since then, barring the big E3 reveal of the price and 3G service provider in June. The latest update from Sony comes by way of the Develop 2011 conference, where the hardware maker revealed exactly how the PS Vita will work its online magic.

Four of the Vita’s online features were detailed — Near, Party, LiveArea and Activity — according to a report from Eurogamer. Sony Europe R&D manager Phil Rogers does a good job of laying out the basics for each one, so I’ll let his words take it from here…

Recommended Videos

Near: “What Near does is it allows users to discover each other, leave gifts for each other and essentially find out more about games. You can see where people are in relation to your location, their five most recently played games and also gifts that they’ve registered.”

Party: It sounds like Party compares with Xbox Live’s own party chat; Rogers says that the feature is “really good for having friends together to discuss games, chat about them and get into them.” It’s a “platform-wide” feature that allows up to four friends to link up and chat using voice or text even if they’re not playing the same game. Now if only PlayStation 3 would follow suit.

LiveArea: “The LiveArea is essentially where you go to launch your PlayStation Vita day,” Rogers said. This feature includes three modes, Index, Live and Game. It sounds like a central menu interface from which you can learn about new DLC and update releases for a given game. Developers will also be able to make use of the device’s GPS features, though what could be done with that isn’t clear.

Activity: Activity sounds like it is connected in some way to LiveArea. As Rogers describes it, “Activity is a way for players to discuss progress. The system automatically puts a few activities in there [such as Trophies and ratings]. That encourages people to then comment similar to Facebook style.”

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Gaming against AI could make you more confident with real teammates
Turns out getting beaten by bots wasn't the worst thing after all
Representative image of mobile gaming

Artificial intelligence is often blamed for making people less social. Whether it's AI replacing conversations, reducing teamwork, or making gaming feel less human, the narrative has largely remained the same. But a new study suggests the opposite could also be true. In fact, AI might be quietly encouraging people to spend more time with their friends.

Researchers studying PUBG: Battlegrounds have found that introducing AI-controlled opponents into multiplayer matches didn't isolate players. Instead, it made them more confident, kept them playing longer, and even encouraged them to squad up with friends more often. The findings, which will appear in the journal Information Systems Research, offer an interesting perspective on how AI can improve user experiences rather than simply automating them.

Read more
As Sony closes the door on PS3 games, RPCS3 has preserved thousands on PC
The open-source emulator now considers 2,681 PS3 titles fully playable before Sony stops selling games through the console
A stack of PS3 games.

Sony is preparing to close the PlayStation Store on PS3, ending new purchases globally by July 2027. Less than two weeks after that announcement, the team behind RPCS3 revealed a very different milestone.

The open-source PS3 emulator now lists 75% of the console’s tracked library as playable on PC. That covers 2,681 of 3,559 games, and the rating means they can be completed with acceptable performance and no game-breaking glitches.

Read more
This PS5-exclusive Game of the Year is now running on PC… sort of
Sony isn't planning PC ports for its PlayStation exclusives, but that isn't stopping the emulation community.
Astro Bot dresses like the hero from Ape Escape.

Nobody wants to wait for Grand Theft Auto VI on PC. With Rockstar still promising only PlayStation 5 and Xbox Series X/S versions for November 19, a sudden burst of PS5-emulation progress has naturally attracted plenty of attention. 

Two open-source projects, KytyPS5 and SharpEmu, can now boot genuine commercial PS5 software on computers. Both remain extremely experimental, so anyone picturing GTA VI running on a gaming laptop this November should lower their expectations considerably. 

Read more