Skip to main content

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Microsoft’s Activision purchase just cleared a big hurdle

Activision Blizzard has announced that its stockholders have voted to approve Microsoft’s acquisition of the company. An overwhelming 98% of shareholders voted in favor of Microsoft’s nearly $70 billion purchase in a special meeting on Thursday, according to a press release.

Microsoft may have had its little victory in getting permission from Activision Blizzard’s stockholders and board of directors to buy the maker of Call of Duty, World of Warcraft, Crash Bandicoot, and the Tony Hawk’s Pro Skater series, but the vote is just one less hoop to jump through for its purchase to be fully approved. It’s still being investigated by the Federal Trade Commission (FTC) to determine whether or not it’s legal under anti-trust laws.

That prospect didn’t stop CEO Bobby Kotick from praising his shareholders for allowing the deal to go through. “Today’s overwhelmingly supportive vote by our stockholders confirms our shared belief that, combined with Microsoft, we will be even better positioned to create great value for our players, even greater opportunities for our employees, and to continue our focus on becoming an inspiring example of a welcoming, respectful, and inclusive workplace,” he said.

Bloomberg reported that, as shareholders voted to allow Microsoft’s deal to pass, investors on Wall Street have been skeptical about the deal going through at all. While Microsoft planned to buy Activision Blizzard for $95 per share, the latter company’s stocks dipped 25% below its proposal.

Meanwhile, Kotick is still facing demands to resign from his position at Activision Blizzard due to the sexual harassment allegations brought on by the lawsuit filed by California’s Department of Employment and Fair Housing last July and the extent of his knowledge about the workplace misconduct, which is reportedly what led to the acquisition in the first place. Kotick is expected to leave the company once the deal closes by June 2023.

Editors' Recommendations

Cristina Alexander
Cristina Alexander has been writing since 2014, from opining about pop culture on her personal blog in college to reporting…
We predicted gaming’s 2023 future last December. Here’s what we got right
A zombie crawls toward a player on a boardwalk in Dead Island 2.

At the end of every year, there's one article I always look forward to writing. I try to put the "Trends" in Digital Trends" by predicting where gaming is headed in the coming year. It's a fun thought experiment that puts my expertise to the test as I try to pull together narratives and pin down what the industry is building to. Sometimes I'm spot-on. Other times, I'm hilariously off.

As I began to think about this year's edition, I decided to look back to what I'd written almost exactly one year ago on New Year's Day 2023.  Some of my predictions were right on the money, but others were more sobering. I expected some major growth moments and devastating layoffs occurred instead. Some of those were hard to see coming -- especially in the bizarre case of the Embracer Group. Still, my reflection on what I was expecting reminded me of what a tough industry games can be even when its pumping out historic titles. This year, I'm peeling back the curtain to talk about what I got right and wrong about a tumultuous 2023.
The FTC changes the game

Read more
The video game industry flew too close to the sun in 2023. Now, its crashing back to Earth
The crew of the Saints Row reboot stands against a wall.

For several years, some relevant mergers, acquisitions, or studio formations were happening in the video game industry every month. Companies like Microsoft, Sony, and Embracer Group went on shopping sprees, and studios many of us never expected to be acquired, like ZeniMax Media, Bungie, and Gearbox Entertainment, were respectively bought up. These companies seemed dead set on infinite growth, with no plans to stop. That tone changed throughout 2023.

Microsoft completed its $69 billion acquisition of Activision Blizzard, but only after an arduous legal process that enflamed the console wars, leaked information the industry historically kept secret, and forced Microsoft to deemphasize its cloud gaming efforts. Meanwhile, layoffs have rocked the industry, with the biggest culprit being Embracer Group, which has been shedding studios and workers ever since a deal meant to sustain its growth fell through. As 2023 wraps up, the game industry is in a much less bullish state than it was just 12 months ago, and the people paying for that are the developers who make the games.
Infinite growth
As with any industry, mergers and acquisitions have always been part of the game industry. That goes back to 1978, when Atari sold itself to Warner Communications. But over the last decade, as gaming has become much more accepted and relevant in the mainstream, the amount of deals and prices attached to them have only increased. Microsoft frequently invested in the game industry, peaking quantity-wise with the announcement of six studio acquisitions throughout 2018.

Read more
Bobby Kotick leaves Activation Blizzard next week amid Xbox shake ups
Activision Blizzard CEO Bobby Kotick.

An internal memo from Microsoft confirmed that Bobby Kotick, the controversial CEO of Activision Blizzard, will leave the company on December 29.

Bobby Kotick has been CEO of Activision Blizzard -- the company behind popular game franchises like Call of Duty, Candy Crush, Crash Bandicoot, and Diablo -- since 1991 and is one of the most derided executives in the video game industry. Workplace conditions at companies owned by Activision Blizzard were problematic during his reign, with this all coming to a head in a 2021 lawsuit that exposed lots of misconduct, some of which allegedly applied to Kotick. He's stayed with the company through all that and is now leaving following Microsoft's acquisition of Activision Blizzard.

Read more