Skip to main content

Welsh police force is first in U.K to use virtual reality to train its officers

Mario Gutiérrez/Getty Images
Mario Gutiérrez/Getty Images

Police in the United Kingdom have started taking advantage of virtual reality technology to train officers. Gwent Police, located in Wales, recently launched the new VR training system, becoming the first police force in the U.K. to do so.

The technology makes it possible to train officers to deal with situations that they may encounter on the streets, and to test how they react to various scenarios, which is difficult to ascertain under routine training conditions, but can potentially be replicated (or replicated as closely as possible) by using immersive VR.

The scenario used for training involves a 280-degree VR scene in which the officer moves an avatar around, interacts with other characters, uses handcuffs, carries out arrests, and enters properties in a branching narrative.

“[Virtual reality] provides the ability of a safe learning environment, which promotes open conversations about opportunities for options for action, investigation and safeguarding,” Superintendent Vicki Townsend told Digital Trends. “Often within policing, there is no right or wrong answer to how a situation is managed. It’s about understanding what you would do, the power and legislation you utilize to take that action, and why you have done it. The scenarios provide the opportunity as a group to maximize this learning by focusing on the decision-making model, and allows the development of officers from peers with more or different experiences.”

The use of virtual reality as a training technique is something that has already been explored by military medics, astronauts, surgeons, and a range of other professions where it’s important to get “hands-on” experience. VR enables them to test skills in a safe environment, where the chance of physical risk (to themselves or others) is lessened.

As VR technology matures further, more and more sectors and professions will likely adapt these tools to their own purposes and requirements.

“We are currently delivering the training as part of the force training days to frontline officers,” Townsend said. “Forty officers get an input [each] week. This started in January and is due to finish in May. This is is the first scenario that we built. We have planned to build 10 scenarios … We are also hoping to build multi-agency-based scenarios.”

Editors' Recommendations

Luke Dormehl
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
British Airways will test virtual reality headsets for first-class passengers
british airways vr headsets first class passengers britishairways 21686761049197

First-class passengers on British Airways will soon get even more perks when the airline begins testing a new virtual reality headset.

The airline announced on Wednesday, August 14, that for the rest of the year, first-class customers on select international flights can watch in-flight entertainment such as movies, documentaries, and travel programs through custom VR headsets for the eight-hour flight duration. The headsets offer 2D, 3D, and 360-degree formats.

Read more
U.K. opens its first checkout-free store, but it’s not Amazon Go
uk opens its first checkout free store but not amazon go sainsburys

The U.K. has just opened its first checkout-free store that lets shoppers leave without having to wait in line to pay.

It’s located in central London and operated by Sainsbury’s, one of the nation’s biggest supermarket chains.

Read more
Nonny de la Peña wants to put virtual reality within Reach
nonny de la pea wants vr to be accessible everyone emblematicgroup fb 1

In 1988, journalist and war correspondent Martha Gellhorn published a collection of essays titled The View from the Ground. Nonny de la Peña, who helped invent immersive journalism, wants to go further. “I wanted you to feel the view from the ground, not just see it,” she said.

Using virtual reality, de la Peña has brought viewers up close to and inside of the stories of a variety of people. To create the experiences, she can start with audio or images — whatever she thinks will draw you in.

Read more