Skip to main content
  1. Home
  2. Gaming
  3. News

Upcoming Batman, Suicide Squad games possibly leaked by domain registrations

Add as a preferred source on Google
 

The title of the next Batman game may have been leaked by website domain registrations, alongside possible confirmation that a Suicide Squad game is in the works.

Recommended Videos

The registrations, which were filed earlier this month and spotted by ResetEra’s DriftingOrbit, apparently point to Gotham Knights as the next Batman game. Also discovered were registrations for a Suicide Squad game and a project titled Suicide Squad Kill the Justice League.

Boosting the legitimacy of the titles is that the domains were filed by MarkMonitor, which also manages the registration for WB Games’ website.

Batman: Gotham Knights was a comic book series that ran from 2000 to 2006, featuring Batman and his extended family that includes Batgirl, Nightwing, Robin, Oracle, Catwoman, and Alfred. A game with the same title will likely bring these characters into a more prominent role compared with the Batman: Arkham games. Gotham Knights is rumored to be in the works at WB Games Montreal, which was behind the prequel Batman: Arkham Origins.

Suicide Squad, meanwhile, is rumored to be the next project of Rocksteady, the studio behind the Batman: Arkham trilogy.

DC Fandome on August 22

The hints at the upcoming Batman and Suicide Squad games support the announcement that WB Games has something planned for DC FanDome, a free virtual event on August 22. The new titles may be revealed at the event, but without official confirmation so far, players will have to wait.

DC FanDome will also feature film, TV, and comic announcements, and will feature the cast and creators behind The Batman and The Justice League‘s Snyder Cut, among many others.

Digital Trends has reached out to DC to confirm whether WB Games will announce new titles at the virtual event. We will update this article as soon as we hear back.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Exclusive: Microsoft explains why RTX Spark’s Prism emulation is about more than higher FPS
Because an erratic 80 FPS will always feel worse than a silky-smooth 60.
ARC Raiders with Anti-Cheat Support running on NVIDIA RTX Spark Laptop

NVIDIA’s RTX Spark may pack a powerful Blackwell GPU, but its ability to run the massive library of existing PC games on Arm depends on a quieter piece of technology: Microsoft’s Prism emulator. Prism allows x64 Windows games and applications to run on RTX Spark’s Arm-based CPU without requiring developers to immediately rewrite them for ARM64.

During an exclusive conversation at NVIDIA’s private IFA 2026 demo, Microsoft’s Peter Dawoud explained that the latest Prism work isn't just about pushing emulated workloads to higher FPS. Microsoft is also focused on performance consistency, particularly in GPU-heavy games where the CPU still has to coordinate frames, physics, and rendering. Because a higher average FPS doesn't always mean a smoother experience, that could prove to be one of Prism’s most important improvements yet.

Read more
I played Star Wars: Galactic Racer at Gamescom, and this is way more chaotic than I expected
Four very different vehicles, dangerous shortcuts and enough mid-race chaos to make even a podracer veteran sweat.
Star Wars Galactic Racer Official Image

The first few minutes with Star Wars: Galactic Racer at Gamescom had me thinking I was playing a very pretty, very modern take on Wipeout. Then the race properly kicked off, and the Burnout DNA came roaring through.

That makes perfect sense, considering Fuse Games was founded by former Criterion developers. But knowing that on paper and actually feeling it while racing are two very different things. This is an arcade racer that really doesn't want you to sit back and admire the scenery. You're boosting, dodging, ramming rivals, dealing with power-ups and trying to pick the right racing line, all while the track throws hazards and shortcuts at you. It's loud, chaotic and, occasionally, wonderfully messy.

Read more
NVIDIA G-SYNC Pulsar is proof that gaming monitors don’t just need more Hz
NVIDIA G-SYNC Pulsar Comparison Image

There is something slightly ridiculous about the gaming-monitor arms race. We now have displays pushing 500Hz, 560Hz, and even 720Hz, with esports gamers understandably chasing every last millisecond. The problem? The faster you go, the more you're often asked to compromise on resolution.

NVIDIA G-SYNC Pulsar takes a very different approach. I got to see it in action at Gamescom, and after watching NVIDIA switch the technology on and off in front of me, I came away thinking that perhaps the industry has been asking the wrong question.

Read more