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Battlefield 3 engine is an ‘exponential leap in destructibility,’ says developer

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Image used with permission by copyright holder

Battlefield, the series that helped revolutionize multiplayer gaming on the PC is finally back. For the first time since 2005, developer DICE is ready to unleash more than an incremental update to its Battlefield series. Battlefield 3, the developer tells Game Informer, will bring a huge leap in immersion and environmental destruction (a feature many shooters still do not have) thanks to the developer’s new Frostbite 2 game engine.

Battlefield 3 leaps ahead of its time with the power of Frostbite 2, the next instalment of DICE’s cutting-edge game engine,” EA said on the game’s official Website. “This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding missions across diverse locations including Paris, Tehran and New York.”

No official footage has been shown, but a teaser trailer was released last week. The game will have plenty of vehicles (land, air, sea), 64-player online multiplayer, some extras from BF 2, and a new animation system the team borrowed from EA Sports. There are rumors of an entire earthquake level as well. We can only imagine how fun it might be if the game features levels that can reform and shift about.

Battlefield 3 will be coming to the PS3, Xbox 360, and PC this fall.

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Jeffrey Van Camp
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As DT's Deputy Editor, Jeff helps oversee editorial operations at Digital Trends. Previously, he ran the site's…
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