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Modern Warfare 3 Zombies: Mercenary Convoy guide

The old format of Zombies has been left behind in Call of Duty: Modern Warfare 3 in favor of a more open-world, objective-based take on the undead survival game type. This time, you will squad up and drop into a map with specific objectives you can choose to complete to earn tons of XP, while also pushing the narrative forward and unlocking new, more difficult tasks to take on. The early-tier missions are generally very simple, but in Act 1, you will be given the objective to find and destroy a Mercenary Convoy somewhere on the map. This sounds easy enough on paper until you realize you have no idea where this convey is or how to find it. Every run in Zombies risks losing all your hard-earned progress, so we’ll lead you to the Mercenary Convoy to take it out before the zombies even know you were there.

How to find the Mercenary Convoy

A map showing a convoy location.
Activision

Your first challenge will be to find this Mercenary Convoy. The problem here is twofold: first is that it isn’t marked on your map in any way, and second is that, being a convoy, it is mobile. Once you land, you and your team should find the nearest vehicle and head toward the center of the map. Depending on how the threat levels are on your particular map, you are looking for roads and highways that are around the medium-threat level zone. You will have to patrol these roads until you come across the convoy, which only consists of three vehicles. Once you are in range, it does appear on your map to let you know you’ve found it.

Once you’ve managed to track down the convoy, your next task is to destroy it. This is not an easy task without getting some good gear, and ideally some explosives. The mercs inside aren’t going to go down without a fight, and it would be a shame to die after going through all the trouble to find them. The cars are all armored, so anything but explosives will do little to no damage.

Once you begin the assault, make sure you destroy all the vehicles and take out the mercenary leader. Once it’s safe, go in and loot the stronghold keycard off the leader’s body. This will officially complete this part of the mission. You should also take a moment to loot the convoy you just attacked for some high-tier goodies, even after the vehicle is busted.

All that’s left is for you to extract alive and you’ll be clear to move on to the next set of missions.

Jesse Lennox
Jesse Lennox loves writing, games, and complaining about not having time to write and play games. He knows the names of more…
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A soldier standing in an armory.

To the layman, every gun in Call of Duty: Modern Warfare 3 probably seems the same. They all shoot bullets, right? In reality, that couldn't be further from the truth. Even when you take player skill out of the equation, each gun has vastly different stats and applications that make some, even within their own category, just plain better choices for everyone. Each gun is broken down into various stats, including recoil, ADS speed, damage, and much more, which makes it hard to easily compare them. When you factor in just how many guns are available as you level up and keep unlocking more, the prospect of picking the best ones becomes overwhelming. If you're trying to build the ideal loadout to dominate the current meta, these are the best weapons in Call of Duty: Modern Warfare 3 for each weapon type.

We will detail the top picks per each class, and then list the rest in terms of how they rank.
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A lineup of perk sodas from Call of Duty: Modern Warfare 3.

Ever since perks were introduced to the series, they've been a staple in every game mode in Call of Duty. For Call of Duty: Modern Warfare 3, you can obviously pick your perks during multiplayer, but not so in Zombies. This mode has always made perks work slightly differently, using different names, but similar mechanics. This time around, the Perk-a-Colas have returned, and these cans of refreshing soda just so happen to give your character a massive improvement. You can grab one from a vending machine on the map in exchange for your points, but they don't come cheap. Since these perks last you the rest of the match (or until used for some of them), you will want to choose your flavor wisely. These are all nine Perk-a-Colas in Call of Duty: Modern Warfare 3 ranked from best to worst.

It is important to note that the location where each perk machine spawns on the new Zombies map is random for every match. There's no way to know where any specific perk will be, but you can see where perk machines spawn on your map as indicated by a downward pointing arrow.

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A man holding a mysterious glowing vial.

Call of Duty: Modern Warfare 3's Zombies mode puts a slight twist on the mechanics you are already familiar with. It now plays much more like a souped-up DMZ mode rather than its old round-based format. And Field Upgrades have been modified in terms of both their effects and how you get them just for this game type. There are six different Field Upgrades you can bring into the map and use on a cooldown timer to help improve your chances of survival, but you can only pick one at a time. You will begin the game with only one option, but steadily unlock the rest as you level up. Once you have them all, the question then becomes which is the best Field Upgrade? We've managed to exfiltrate with the answer.

Healing Aura
Regardless of whether or not you're playing with a team or running solo, Healing Aura is no doubt the best Field Upgrade to bring on any Zombie run. When activated, you and any teammates in the area will not only gain immediate healing, but it will also instantly revive any downed teammates. The downside to all this power is that this upgrade has the slowest recharge time and is unlocked at level 19.
Aether Shroud
This is another upgrade that you will be glad to have. Aether Shroud makes you you temporary invisibile to all Zombies. This won't make you invincible, mind you, and PMCs can still take shots, but if you're getting swarmed and have no way to escape, becoming instantly invisible to a bloodthirsty pack of zombies can save your skin more often than you think. This upgrade has a medium recharge rate and is unlocked when you hit level 39.
Frenzied Guard
Just past the halfway mark, Frenzied Guard has a massive upside, but not without some risk. When you pop this Field Upgrade, you instantly repair all your armor, but also draw all the aggression of any enemy nearby for 10 seconds. However, another perk is that anything you kill during this time also repairs your armor, so situationally, it can be great or detrimental. This one recharges slowly, unlocking at level 9.
Frost Blast
Frost Blast does exactly what you expect: it fires a freezing blast that will slow down any enemy you hit with it and deal a bit of damage. It's decent in a pinch, but not a game-changer. You can get it when you hit level 29.
Tesla Storm
An odd ability on paper, Tesla Storm is only good if you have a team working together. Activating it will create a lightning chain between you and your team that will damage and stun enemies that get close to any one of you. It lasts for 10 seconds and can be great in the final moments while holding out for an extraction, but not in other situations. It recharges slowly and is the last upgrade you unlock at level 50.
Energy Mine
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