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Blizzcon 2021 has been canceled, will return with a hybrid format in 2022

BlizzCon 2021 has been canceled, according to an announcement from BlizzCon’s executive producer Saralyn Smith via the BlizzCon site. The company plans to pick things back up early next year with a global event that will combine its recent online event, BlizzConline, with “smaller in-person gatherings.”

Smith said the COVID-19 pandemic and California’s changing safety guidelines are the reasons behind the sudden cancellation. Blizzard says that those issues left Blizzard and its partners uncertain that they would be able to put on an event on the level that fans expect by November.

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This isn’t the first hit that the company has taken as of late. With the recent departure of Overwatch director, Jeff Kaplan and Overwatch lead character artist Renaud Galand, uncertainty seems to be the keyword for the company lately.

While Overwatch 2 is apparently on the horizon — Blizzard even released more information about the game just days ago — the string of bad news has left fans wondering what the future of the company looks like. IGN recently published a report about the state of the company, which outlines a list of pain points the company has endured over the past few years.

There may be even more information on the way for Overwatch and Diablo fans despite this cancellation, with the early 2022 show being confirmed via the same post by Smith. We expect more details on this online-physical hybrid event later this year.

DeAngelo Epps
Former Digital Trends Contributor
De'Angelo Epps is a gaming writer passionate about the culture, communities, and industry surrounding gaming. His work ranges…
2022’s biggest video game reveals have been a bummer so far
Player with handgun in Call of Duty: Warzone.

The announcement of 2022's Call of Duty was always going to feel weird. Over the last year, Activision Blizzard has been scrutinized over horrific sexual harassment allegations, turned Call of Duty: Warzone into a glitchy and bloated mess, and was acquired by Microsoft. But I wasn't expecting its reveal to be this sloppy.
Activision Blizzard previously mentioned that Infinity Ward was making a new Call of Duty. Then, at 1 p.m. ET on February 11, enthusiast Call of Duty websites and content creators posted that Activision told them that Modern Warfare 2 and a reworked Warzone with a sandbox mode are on the way. There was no official word on these claims for about 15 minutes, but Activision eventually confirmed them... in the footnotes of a blog post. Its reveal lacked excitement, was confusing, and dodged the biggest questions surrounding Activision Blizzard.
Six weeks into 2022, this is just the latest example of a AAA publisher announcing a huge game with little fanfare. But why have AAA publishers dropped the pomp and circumstance of their game reveals? 
Activision wants you to know that 2022's Call of Duty is a sequel to 2019's Modern Warfare and on a new engine. Image used with permission by copyright holder
For the fans
Previously, a trailer, press release, and detailed info about what players could expect accompanied Call of Duty game announcements. In recent years, it even happened inside Call of Duty: Warzone! We weren't so lucky this time and had to deal with a flurry of enthusiasts and leakers claiming to have new information about the game with no good way to verify its truthfulness.
Earlier this week, there was reportedly a call where Activision and Infinity Ward revealed the new information on this game, but it seems to have been attended almost solely by enthusiast sites and content creators. Even the most prominent gaming sites like IGN and GameSpot didn't seem privy to the news beforehand.
This announcement was made by the fans before Activision even confirmed it. Based on the coverage from those in attendance, it doesn't seem like content creators asked the tough questions about the status of Activision Blizzard's workplace, how the acquisition affects these games, and the reasoning behind Activision Blizzard's decision making (perhaps they did and Activision refused to comment, but we'll likely never know).
By announcing it this way, Activision Blizzard circumvents having to answer hard questions about the company's current state, gets free press from its fans, and gets ahead of the leaks, reports, and rumors that have occurred since the Microsoft acquisition. Activision built a mostly positive -- if oddly rolled out -- reveal narrative for the new Call of Duty that doesn't have much substance.
While other announcements this year haven't felt as malicious, they still lacked a certain flair that we've come to expect.
Rockstar announced Grand Theft Auto 6 in the footnotes of a GTA series blog post. Respawn Entertainment announced three new Star Wars games, including a sequel to Star Wars Jedi: Fallen Order, through a tweet and press release light on additional details. Even Blizzard did it just a few weeks ago with a survival game blog post reveal that called the game "unannounced" in its announcement. None of them had trailers (Crytek got this right with Crysis 4). AAA games are being announced very early with minimal assets and information, making these unveils much less impactful.
This is the only asset EA released alongside its Respawn Entertainment Star Wars announcement. Image used with permission by copyright holder
For the company 
As I previously discussed when Rockstar announced GTA 6, these reveals aren't really about the fans -- they are about the investors and potential hires. Activision first discussed 2022's Call of Duty in a financial results report. GTA 6, the Respawn Star Wars deal, and the Blizzard survival game were announced ahead of earnings reports from their respective companies. The latter two were tied to recruitment calls for their respective developers.
The gaming industry is in the middle of an acquisition craze, and studios are reportedly struggling to recruit great talent. Announcing video games in a nonchalant way helps address both of those issues. Games that are almost guaranteed to be hits please current investors and entice potential buyers. Meanwhile, some developers might be more willing to jump ship from their current employer and work for someone else if they know exactly what they're working on. If some fans get hyped and don't ask tough questions, that's just a positive side effect.
These publishers are putting the bare minimum into reveals and yielding the greatest results. And if this strategy generates enough buzz and keeps working, this might become the norm outside of events like E3, or individual showcases like Nintendo Directs, where fans expect game developers to go all out.
I'm not frustrated because I'm not getting flashy reveals. It's that these announcements all seem more focused on drip-feeding the minimal amount of info so that studios can drive up profits, circumvent criticism, and please investors without sharing anything of substance. As a fan of games, that makes it challenging to care about big projects that should have me excited.

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BlizzConline 2022 has been canceled amid ongoing controversy
blizzard esports

BlizzConline 2022, which had been made to replace BlizzCon 2021, has been canceled. The event, a hybrid showcase that would combine features of online-only and in-person events, would have featured "smaller in-person gatherings."

According to a post on Blizzard's website not attributed to any author, the hybrid event was canceled because the company thought its energy would best be spent on other endeavors. "At this time," reads the post, "we feel the energy it would take to put on a show like this is best directed towards supporting our teams and progressing [the] development of our games and experiences." While it's not clear how many games Blizzard currently has in development, the studio has been working on and constantly providing fans with updates about Overwatch 2.

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Diablo 2 Resurrection, Diablo 4 headline first day of Blizzcon 2021
Diablo 4 Rogue

Blizzcon 2021 kicked off with a batch of exciting game announcements, headlined by a Diablo 2 remaster. The showcase also highlighted Diablo 4, Blizzard Arcade Collection, new World of Warcraft updates, and more.

The long-rumored Diablo 2 remaster was finally shown off following weeks of speculation. Diablo 2 Resurrected is a full HD remaster of the original game and its expansion, Lord of Destruction. The rerelease will allow players to play the game in its original 2D form. The game is coming this year to PC, PlayStation, Nintendo Switch, and Xbox with cross-progression.

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