Skip to main content

Activision and Bungie confirm that the Destiny sequel won’t arrive until 2017

In January, Kotaku reported that a sequel to Destiny, original planned to be released in September 2016, would be delayed. Now Activision has confirmed this delay, though it did add a bit of good news to help soften the blow.

“Activision Publishing, along with its partners at Bungie, expects to bring a large new expansion to Destiny in 2016 and to release a full game sequel in 2017,” a press release issued yesterday announcing the company’s fourth quarter earnings read.

Recommended Videos

That was the extent of the Destiny related news, though Bungie did elaborate somewhat in the latest installment of This Week at Bungie (formerly known as the Bungie Weekly Update).

“Prior to the holiday break we mentioned a second, larger update slated for Spring,” Bungie community manager David “DeeJ” Dague wrote. “That content release will feature a significant Light increase, a bunch of new gear to earn and equip, and new challenges for PvE players seeking some more fun experiences and replayability.”

The post then goes on to mention the coming expansion, so players can expect at least two substantial updates to the game this year. This stands in contrast to the smaller updates like Sparrow Racing League that have made up the bulk of the game’s recent additions. Dague says that more details will be available in the coming months.

Last week Bungie announced a new feature called the Damage Referee, which aims to even out inconsistencies between players with bad connections and those with good connections. Destiny design lead Lars Bakken writes that the developers are examining the new feature and “figuring out if and when we want to deploy it wider.”

The start of 2016 has been a tumultuous time for Bungie. Last month the company announced that Harold Ryan was stepping down as president after more than 15 years with the company, with Pete Parsons leading the company as its new CEO.

Kris Wouk
Former Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
Destiny 2 reportedly moving away from annual DLC following Bungie layoffs
Key art for Destiny 2: The Final Shape. It shows three characters standing in front of an orange sky.

Following massive layoffs at Destiny 2 developer Bungie on Thursday, the company announced it would be changing course. According to a new report, that includes moving away from annual Destiny 2 expansions.

Sources told Bloomberg that while Bungie will still update and support its flagship live-service title, it won't continue to release paid expansions every year. This is related to declining sales year over year, and how The Final Shape, its latest release, underperformed.

Read more
Bungie lays off workers as it forms new PlayStation studio
A character in Destiny 2 glowing blue and holding a sword ready to throw it.

Bungie is making some drastic changes as it integrates more deeply into Sony and deals with the "rising costs of development and industry shifts," according to a Wednesday announcement.

The company announced that it's laying off 220 people -- roughly 17% of its workforce -- from every level of the company in what CEO Pete Parsons called a "difficult and painful day."

Read more
The First Descendant dev addresses those Destiny 2 similarities
A man with a gun fights a robot in The First Descendant.

Nexon has released a statement concerning reports that its new looter shooter The First Descendant copied art from Destiny 2.

The initial claims were published by Paul Tassi at Forbes, who noted how some of the icon art and weapons look similar between the two games. Some just look like references while others look like straight-up copies. You can see some examples in his post on X (formerly Twitter) below.

Read more