Doom‘s multiplayer mode offers a number of exclusive weapons and gameplay mechanics that aren’t otherwise seen in the game’s single-player campaign, including a power-up that transforms players into flying death-dealing demons.
Doom‘s multiplayer maps feature Demon Runes that spawn at regular intervals throughout each match. Upon grabbing a Demon Rune, players assume the role of a Revenant for a limited time. As a Revenant, players possess a jetpack and can hurl an infinite supply of homing missiles at nearby opponents for as long as the power-up lasts, giving them a distinct advantage in competitive matches.
Revenant transformations last for 60 seconds, after which players will revert back to their human form. If another player kills an active Revenant, however, they can pick up the Demon Rune that drops afterward, granting them the power-up’s full 60 seconds of destructive chaos.
This week’s trailer also reveals a force field mechanic that allows players to wall off sections of each map from opponents. The mechanic will likely play a crucial role in Doom‘s included team-based multiplayer modes, including Domination, Freeze Tag, and Team Arena.
Players who redeemed digital codes packaged with Bethesda’s 2014 first-person shooter Wolfenstein: The New Order can get an early look at Doom‘s multiplayer mode by signing up for a closed beta launching later this month for the Xbox One, PlayStation 4, and PCs. Starting on March 31 at 10 p.m. ET, eligible players can test out Doom‘s Heatwave and Infernal maps across featured 6v6 Team Deathmatch and Warpath game modes. Doom‘s pre-launch beta extends through Sunday, April 3.
Doom hits retail and digital storefronts on May 13.
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