Skip to main content

Duke Nukem Might not be Dead After All

The saga continues. Like a foul-mouthed, stripper-loving cockroach in a nuclear war, the Duke Nukem franchise simply refuses to die, despite the best efforts of several publishers that have held the rights to the game and failed to produce the nearly mythical Duke Nukem Forever.

For those keeping score at home, a sequel to Duke Nukem 3D has been in development since the beginning of 1997. To put that in perspective, the world hadn’t even heard of Harry Potter yet, and Hong Kong was still under British control.

Despite it all, Kotaku is now reporting that trusted sources wishing to remain anonymous are claiming that Gearbox has begun development on a new Duke Nukem title.

This isn’t Gearbox’s first attempt at the seemingly cursed franchise. Earlier this year, the developer was forced to scrap development on Duke Begins, a potential spin-off of the franchise. Take-Two Interactive, which published Borderlands, owns the rights to Duke Nukem.

The troubled franchise has been in legal limbo since 2009, when developer 3D Realms closed up shop. To no one’s surprise, Take-Two sued 3D Realms over the failure to produce a new Duke Nukem game.  The suit was recently settled in May of this year, paving the way for a revival of the series — at least legally.

Since it was announced, Duke Nukem Forever has seen two separate developers and three separate publishers.

The report claims that the game is far enough along in actual development that a playable demo could be released later this year. Even if the project is confirmed, even if a demo is released, even if the game becomes a priority for Take-Two and Gearbox, consider this a rumor right up until the game is physically sitting on store shelves. Even then, greet it with skepticism. Fool us once, shame on you. Fool us since 1997…

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Gearbox Software sues 3D Realms over the embattled Duke Nukem franchise
gearbox owns duke nukem in settlement lawsuit header

Gearbox Software, the studio behind the best-selling Borderlands franchise, is suing the parent company of 3D Realms, accusing the creator of the Duke Nukem franchise of breach of contract.

In a third-party complaint, filed Friday in the U.S. District Court for the Eastern District of Tennessee, Gearbox says Apogee Software (which owns 3D Realms) breached their 2009 contract by failing to deliver the Duke Nukem intellectual property “free and clear,” withholding details of a key agreement that impacts Gearbox's ability to publish (and republish) the franchise's titles. It's also alleging 3D Realms has refused to honor an indemnity guarantee that was part of that deal.

Read more
2K Games’ 31st Union, led by Dead Space veteran, will make original games
Dead Space's protagonist fights an alien creature.

Unions 1 through 30 just weren't enough.

Last year, Sledgehammer and Visceral Games veteran Michael Condrey founded a new studio at 2K Games. That studio now has a name, 31st Union, and it will develop an original game rather than assist with current franchises.

Read more
Rockstar’s Dan Houser leaves behind a legacy of perfection at all costs
red dead redemption 2 rockstar editor coming soon arthur morgan

Red Dead Redemption 2 PC Launch Trailer
Dan Houser, a key creative force behind the Grand Theft Auto and Red Dead Redemption franchises and a co-founder of Rockstar Games, will be exiting the company in March. He leaves behind a legacy of perfect in his work, one that led to controversy surrounding his company's labor practices.
The news was announced via Rockstar Games' parent company Take-Two Interactive on February 4, which clarified that Houser had already been on an extended break since last spring. His final official day will be March 11.

"We are extremely grateful for his contributions," Take-Two said in a statement. "Rockstar Games has built some of the most critically acclaimed and commercially successful game worlds, a global community of passionate fans, and an incredibly talented team, which remains focused on current and future projects."

Read more