Skip to main content
  1. Home
  2. Gaming
  3. News

Dying Light: The Following trailer trades crumbling cityscape for countryside

Add as a preferred source on Google

Dying Light is not a short game. In our review we noted that the story missions alone took around 20 hours, and if you plan to do everything the game has to offer, that number can easily double. If after all that you’re still looking for more, developer Techland has got you covered with the upcoming expansion The Following.

Unlike Dying Light, which took place inside a single city, The Following heads into the country. This is far from a relaxing trip, as there are still zombies everywhere, along with new ways to deal with them, like new weapons and — even better — new fully drivable vehicles.

Recommended Videos

“An important part of this experience is commandeering all-terrain buggies and enjoying the game’s creative brutality and freedom of movement in high gear,” Techland told Videogamer. “But drivable vehicles are only one of many new features we’re preparing for The Following. We’re calling it an expansion pack and we take it seriously, so you can expect it to be jam-packed with new quests, mechanics, abilities, weapons, and challenges.”

Dying Light: The Following at night
Image used with permission by copyright holder

As with the main game, upgrading your equipment plays a big part in Dying Light: The Following. Even your vehicle can be upgraded with a larger fuel tank, spikes, new paintjobs, and UV headlights. To make the most of the new vehicles, the expansion’s map is sprawling. It’s so big, in fact, that Techland can’t yet promise that the map will be compatible with the “Be the Zombie” multiplayer mode from Dying Light.

To date, Dying Light has sold over 5 million copies – more than Techland had hoped for. “To be honest, I think even we are a little surprised by the scope of our success,” Techland’s Tymon Smektala said. “So we knew that Dying Light is a good game, we know it’s going to be successful, but that successful? We are in the 10 best-selling games in the U.S. right now for the first half of the year, so tremendous success.”

The game was enough of a success that Techland is currently tossing ideas around for a sequel, which it is already saying could be too ambitious for the PlayStation 4 and Xbox One to handle. For now, the developer is still busy finishing up the expansion.

Dying Light: The Following will sell for $15, but will be free for those who picked up the season pass. No release date has been announced so far.

Kris Wouk
Former Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
ASUS ROG Zephyrus G14 (2026) Review: Almost everything I want from a gaming laptop, except the price
Asus ROG Zephyrus G14 gaming laptop

Buy at Amazon

Quick Take

Read more
Google Play is copying one of the Nintendo Switch’s handiest features
Sidekick can now save the previous 30 seconds of an Android game after something worth recording has already happened
google-playstore-sidekick-AI-for-android-games

Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.

Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.

Read more
You can now play Zelda and Mario Kart on your iPhone, iPad, and Mac, no emulator needed
An open-source project brings Switch games like Zelda, Mario, and Metroid to Apple devices without an emulator, but getting everything running takes some work.
Nintendo Switch 2 Running Mario Kart

Imagine tapping a Zelda icon on your iPhone and jumping straight into Hyrule. A new open-source project called nxnative makes that possible by repackaging Switch games you’ve bought into apps for iPhone, iPad, and Mac, with no emulator in the middle.

Why does this run so well on Apple devices?

Read more