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Everything announced at Xbox Games Showcase Extended

Microsoft held the Xbox & Bethesda Games Showcase on June 12, giving a first look at gameplay for Redfall and Starfield and revealing brand-new games like Pentiment and Minecraft Legends. As that showcase was focused on reveals, it had a very fast pace outside of the extended looks at Redfall and Starfield. Microsoft changed that with a slower-paced Xbox Games Showcase Extended presentation on June 14.

During it, we learned more about some of the games that we saw on Sunday, and even got some news about games that weren’t featured, such as Valheim and Slime Rancher 2. This livestream was definitely much slower-paced and less reveal-heavy than Sunday’s showcase, but those who want a more in-depth look at Xbox’s upcoming lineup of games will enjoy watching it (below). We’ve rounded up everything that was announced and discussed during Xbox Games Showcase Extended.

Xbox Games Showcase Extended

Valheim is coming to Xbox Game Pass as a console exclusive

Valheim coming to Game Pass - Xbox Games Showcase Extended 2022

The first real announcement of the Xbox Games Showcase Extended was that Valheim is coming to Xbox Game Pass. The PC version of the game will arrive on Xbox Game Pass this fall. It will then come to Xbox consoles and that version of Xbox Game Pass in spring 2023 as a console exclusive.

The Texas Chainsaw Massacre game is coming to Xbox Game Pass

The Texas Chain Saw Massacre - Unrated Gameplay Trailer [4K]

A new trailer was released for the multiplayer horror game based on The Texas Chainsaw Massacre, which will be on Xbox Game Pass at launch. We also learned that the game will be a console launch exclusive on Xbox One and Xbox Series X in 2023 for a bit before coming to PS4 and PS5 later in the year. 

Slime Rancher 2 is still coming this year

Slime Rancher 2 Gameplay | Xbox Games Showcase Extended 2022

After skipping out on the Xbox & Bethesda Games Showcase, console-exclusive Slime Rancher 2 popped up here with a new trailer showing The Conservatory, the player’s base of operations, exploration gameplay, and more. It will be released in fall 2022 and be on Xbox Game Pass on day one. 

Fall Guys pays homage to an iconic Halo trailer

Fall Guys 'Spartan Showdown' Trailer - Xbox Games Showcase Extended 2022

Mediatonic and Epic Games revealed that a Halo collaboration is coming to the Xbox versions of Fall Guys on June 30. They made the reveal through a trailer that parodies Halo 3’s iconic Believe trailer, as we see a lot of beans frozen in the middle of a battle. This collaboration is called “Spartan Showdown,” and players will be able to earn Halo-themed cosmetics by completing challenges while the event is live. 

S.T.A.L.K.E.R. 2 devs urge players to support Ukraine

S.T.A.L.K.E.R. 2: Heart of Chornobyl | Xbox Extended Showcase Trailer

Xbox’s Sarah Bond and GSC Game World highlighted the S.T.A.L.K.E.R 2 team’s experience as a Ukrainian game developer following Russia’s invasion of Ukraine in an emotional interview and video. GSC Game World then showed a new cinematic trailer that confirms S.T.A.L.K.E.R. 2 will now release in 2023. 

Everything Else

  • Bethesda’s Pete Hines defended the delays of Redfall and Starfield, discussed how Redfall was distinct from previous Arkane and cooperative shooter games, referenced The Elder Scrolls Online and Fallout 76’s expansions, and emphasized how players have lots of freedom to do what they want in Starfield in an interview.
  • Naraka: Bladepoint’s developers gave an overview of the game’s characters, gameplay, and the campaign ahead of its release on Xbox Series X|S consoles next week. NetEase Games also confirmed that it would come to Xbox One later this year. 
  • We got to see some brief gameplay footage from Ara: Stories Untold as the developers discussed how this grand strategy game supports player agency and reflects player choice. They also confirmed that its technical alpha begins later this summer.
  • The developers of Grounded reflected on the survival game’s development and teased how the 1.0 launch this September will resolve the story and introduce a new Praying Mantis boss. 
  • Microsoft Flight Simulator and the Smithsonian National Air and Space Museum’s collaboration was discussed in a video featuring Gamertag Radio’s Parris Lilly. 
  • High On Life’s Justin Roiland discussed the formation of Squanch Games and his quirky new sci-fi Metroidvania shooter where players take down the leaders of a cartel with talking guns.
  • A dev diary for Pentiment revealed more details about the story, characters, and setting of Josh Sawyer’s new medieval narrative adventure game.
  • As Dusk Falls got a new developer diary showing how its choice-based gameplay works and discussing its themes and narrative ahead of its July 19 launch. 
  • We saw some new gameplay from the Forza Horizon 5: Hot Wheels expansion, showing just how these toys have been incorporated into four new Mexican biomes.
  • Mojang Executive Producer Dennis Ries revealed that Mojang first teased Minecraft Legends at Minecon 2018 with a T-shirt and explained why Mojang is making an action-strategy game with Blackbird Interactive’s help. 
  • An ID@Xbox trailer highlighted upcoming indie games like Tinykin, Togges, Coral Island, and Hollow Knight: Silksong.
  • Bond teased Project Moorcroft, a Game Pass feature that will let developers put demos of their unreleased games in Game Pass to get feedback from players.

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Tomas Franzese
Tomas Franzese is a Staff Writer at Digital Trends, where he reports on and reviews the latest releases and exciting…
For Microsoft, indies aren’t Game Pass extras. They’re the future of Xbox
A list of indie games on Xbox appears in a grid.

Xbox may be about as corporate a brand as you can find, but it’s been a surprisingly vital platform for independent developers. That dates back to the Xbox Live Arcade days of old, when small developers were given a place to easily publish their projects on consoles. Rather than pulling away from those days, Xbox has only doubled down on its relationship to indies in the years since through initiatives like ID@Xbox and a Developer Acceleration Program designed to help underrepresented developers get their games out.

Over the past few months, the brand has been on a global tour to reach small developers directly and court them to Xbox. That effort would take the company to New York City on November 18, where Xbox leadership would speak to local developers and students about how to submit to their programs (the event would also feature a questionably timed speech from New York City Mayor Eric Adams amid an FBI investigation into his campaign funds). It’s clear that Microsoft is investing a lot of time and money into signing deals with small developers, but why make the effort when it could comfortably thrive just by publishing major titles through acquired publishers like Activision Blizzard and Bethesda?

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Xbox’s 2023 games feel like the Series X launch lineup we never got
EMBARGO 10/4 12:01 AM PT: A camera angle up close to a Forza Motorsport race.

Even though we’re almost three years into the life span of the Xbox Series X and Xbox Series S, it feels like this console generation is just starting for Microsoft.
It’s no secret that Xbox was slow to start up and then maintain consistency this console generation. For example, 2020 saw the company putting out a weak console launch lineup made up of ports and remasters. While 2021 had a flurry of great games, it was followed by a comparatively barren 2022. And 2023 hasn't been perfect either (due, in large part, to the flop that is Redfall), but outside of that, this year delivered the excellent Hi-Fi Rush, the grandly scaled Starfield, solid ports of two Age of Empires games and Quake II, a new Minecraft title, and a technical showpiece in Forza Motorsport.
Looking at that varied lineup, these games showcase both the potential of the Series X and the power of Xbox as a brand. Prospects for Xbox’s lineup are up heading into 2024 too, so it feels like we’re at the proper start of the Xbox Series X and S console generation ... even if it came a few years too late.
A new beginning 
Looking at the 2020 launch lineup for Xbox Series X/S, it wasn’t exactly emblematic of what the console could do. While there were some nice 4K and 60 frames per second (fps) upgrades for Xbox One games, the only new draws were a console port of Gears Tactics, the multiplayer-supporting Tetris Effect: Connected, a temporary next-gen exclusive version of Yakuza: Like a Dragon, and some smaller indies like The Falconeer and Bright Memory 1.0.

Most of those games were on or came to more platforms afterward and, in general, didn’t provide that strong of an argument for why players should stick around this console generation. But looking at many of the games Xbox has released this year, it finally feels like we have a bundle of good Xbox exclusives that show what the platform was always capable of.
In my review of Forza Motorsport, I note that the game feels like a launch title because it’s an impressive technical showpiece. It runs at 4K and 60 fps in performance mode, which is something not many games this generation have done. The closest comparable games are Astro’s Playroom and Marvel’s Spider-Man Remastered on PlayStation 5, which effectively demonstrated the power of Sony's console early on.
Forza Motorsport was also built as a platform that developer Turn 10 Studios can expand over time. It plans to periodically slot in new single and multiplayer content, including new cars and tracks. A game like that makes a lot of sense early on in a console’s life span in this live-service era. It’s what Microsoft tried to do with Halo Infinite, even if that didn’t pan out as expected due to a one-year delay, and with Killer Instinct on Xbox One.

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Every blockbuster reveal from the Xbox leak: new consoles, Bethesda games, and more
Xbox's logo used during the Extended Games Showcase

Unredacted documents submitted and made publicly available to view as part of the ongoing Microsoft vs. Federal Trade Commission (FTC) trial just led to what may be the biggest leak in video game history.
A flood of files have revealed deep secrets about Xbox's upcoming plans for the bulk of the decade, giving us unprecedented insight into what's on the horizon for the gaming giant. That includes information on upcoming hardware refreshes, next-gen consoles, and unannounced Bethesda titles, as well as a further peek into Microsoft's acquisition ambitions. It's a lot to trudge through, so we've rounded up five key revelations that you'll want to know.
A new Xbox Series X model is coming next year
https://twitter.com/stephentotilo/status/1704121068519133313
The most shocking thing to leak as part of the trial is a new Xbox Series X model. Referred to as "Brooklin -- Xbox Series X Refresh" in the leaked documents, this is a diskless, cylindrical version of the Xbox Series X with 2TB of internal storage, a USB-C port, and smaller technical improvements to the system's Wi-Fi, PSU, standby mode, and more. An upgraded Xbox Series S code-named Ellewood may also be in the works and released before Brooklin.
If Microsoft still follows the plan laid out in this "Roadmap to 2030" document created in May 2022, it would release Brooklin in late October 2024 for $500. If Microsoft still plans to release Brooklin next year, it does contradict recent statements from Xbox chief Phil Spencer, who acted bearish on the idea of a mid-gen refresh in Gamescom interviews. It's possible Microsoft's plans have changed since these leaked documents were made, but if not, we now know what to expect in terms of Microsoft's console refreshes.
A new Xbox controller is in the works
https://twitter.com/charlieINTEL/status/1704088621475598345
Throughout that Brooklin leak, a new version of the Xbox Series X controller is also teased. The Xbox Series X controller is great, but lacks the unique features of controllers like the DualSense or Joy-Cons, so it makes sense Microsoft would want to change that. Referred to as "Sebile -- The New Xbox Controller," this controller can seamlessly pair and connect to the cloud.
It also will feature haptic feedback, an accelerometer gyro, quieter buttons, modular thumbsticks, a rechargeable and swappable battery, and the ability to wake just by being picked up. The same road map that lists Brooklin and Ellewood's release windows says the Sebile controller will launch sometime in late May 2024 for $70.
First details on Microsoft's next-gen console leak
https://twitter.com/AR12Gaming/status/1704102055206322389
It's hard to believe we're almost already three years into this console generation and that Microsoft is planning for its next major console release, but that is the case. Unfortunately for Microsoft, its current technical ambitions for the platform were included in this leak. A leaked document states that Microsoft's ultimate goal is to "develop a next-generation hybrid game platform capable of leveraging the combined power of the client and cloud to deliver deeper immersion and entirely new classes of game experiences." 
In practice, a list of technical improvements lays out that we can expect an ARM64 CPU that balances big and little cores, a GPU co-designed with AMD, and an NPU that balances "the desire for flexible, programmable ML silicon versus high-performance silicon for targeted workloads," as well as support for better ray tracing, global illumination, micropolygon rendering, and an ML-based Super Resolution. Microsoft also mentions a "thin OS" meant for cheaper consumer and handled devices, likely to play games via the cloud.
This next-gen console is currently slated for a 2028 launch.
Several upcoming Bethesda games leak

Enough about hardware -- several upcoming Bethesda games also leaked. A document from 2020 outlining Bethesda's game road map through fiscal year 2024 includes some games we don't know about. Alongside games we know of like MachineGames' Indiana Jones project, the list also includes several code-named projects, remasters of The Elder Scrolls IV: Oblivion and Fallout 3, a GhostWire: Tokyo sequel, Doom Year Zero, and Dishonored 3.
Another document also confirmed that The Elder Scrolls VI won't launch until at least 2026. Some of these games have missed the release windows listed in the documents, so it's very possible that these dates are no longer accurate and that some may not be released at all. Still, it lays out a clear picture of what was in development at Bethesda just a few years ago and provides insight into the lineup that enticed Microsoft to purchase Bethesda in the first place. 
Microsoft considered acquiring Nintendo and Warner Bros. Interactive
https://twitter.com/tomwarren/status/1704021807341203802
A leaked email from 2020 gives some insight into Spencer's acquisition ambitions at that point. Namely, it sounds like he'd love to acquire Nintendo as it would be a "career moment" for him.
"I totally agree that Nintendo is THE prime asset for us in gaming, and today gaming is a most likely path to consumer relevance," he wrote. "I've had numerous conversations with the LT of Nintendo about tighter collaboration and feel like if any U.S. company would have a chance with Nintendo, we are probably in the best position ... At some point, getting Nintendo would be a career moment and I honestly believe a good move for both companies."
Ultimately, Spencer didn't want to do a hostile takeover of Nintendo, so he settled for playing the "long game" when it came to acquiring it. This same email also reveals that Microsoft was interested in acquiring Warner Bros. Interactive around the same time as Bethesda, although the lack of any WB IP ownership was its undoing, Spencer is also as intrigued about acquiring Valve as it was Nintendo.
It's worth noting that this email is from over three years ago, and these acquisition ambitions might have been quelled following changing economic conditions and the rocky and expensive process of acquiring Activision Blizzard. 

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