Skip to main content

Red XIII playable in Final Fantasy VII Remake, but with limitations

Final Fantasy VII Remake players are not allowed to take control of Red XIII, but a save game file editor can make him a playable character — with limitations.

Recommended Videos

A save editor by Xeeynamo that was created for the Kingdom Hearts series has been updated to work with the Final Fantasy VII Remake. Players may use the software to modify inventory, materials, and character levels, as well as add Red XIII to the party as a playable character.

Yep Red XIII is playable via save editing pic.twitter.com/9eoacm2VsA

— James Lara (@MP1stLara) April 22, 2020

Red XIII comes with attack animations for the Square button, but does not have a special attack linked to the Triangle button. He also is also removed from the party after cutscenes, or when another party member leaves.

Previously, in an interview with VG247, Final Fantasy VII Remake co-director Naoki Hamaguchi revealed that while Red XIII will be part of the story, as revealed in a trailer for the RPG, the players will not be able to control him during battle. Instead, Red XIII will be fighting alongside the crew as an A.I.-controlled guest character.

“We felt the point at which Red XIII joins the party in the story is very late on, so we thought, ‘OK, if we’re gonna have him as a full character and try and get the player to enjoy his character development arc and growth as a character through that, it’s not really enough time to do that’,” Hamaguchi said.

The first episode of the Final Fantasy VII Remake ends just as Cloud and his team depart Midgar. Red XIII, who appears shortly before that, will be the focal point of the story as the crew head to Cosmo Canyon.

With Red XIII created as a guest character, this means that the normally playable characters for the first episode of the Final Fantasy VII Remake are limited to Cloud, Barrett, Tifa, and Aerith. That is certainly a formidable team players can rely on while in Midgar.

Final Fantasy VII Remake next episode

The first episode of the Final Fantasy VII Remake rolled out on April 10. Square Enix has not provided a release date for the next chapter in the modern retelling of the classic RPG, so it is unclear how long players will have to wait before they will be able to continue Cloud’s journey and see a fully fleshed-out Red XIII in action.

Updated April 24, 2020: Added information that a save game editor will make Red XIII playable.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
Dragon Quest 3 HD-2D Remake might divide retro and modern RPG fans
An RPG party stands in a throne room in Dragon Quest 3: HD-2D Remake.

After a long wait, Dragon Quest 3 HD-2D Remake is finally coming to PC and consoles -- and yes, that’s its official title. The NES revival launches on November 14 for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC. An HD-2D remake of Dragon Quest 1 and 2 is set to follow in 2025.

Ahead of its release date reveal during today’s Nintendo Direct, I got a deeper look into all the changes coming to the game, as well as a bit of hands-on playtime. Along with making some key quality of life tweaks, the remake also features some radical changes to story and structure that will bridge it to the first two Dragon Quest games (both of which happen after 3, chronologically). Those modern touches are paired with very faithful decisions that leave the core combat of the original surprisingly untouched – a move that may divide purists and newer RPG fans.
Modern meets retro
First revealed in 2021, Dragon Quest 3 HD-2D remaster is a project from Octopath Traveler 2 studio Team Asano and Artdink. We already knew that it would give an NES classic a fresh look thanks to Team Asano's signature HD-2D art style, but details on the game have been scarce over the past few years. That seemed surprising for a remake like this, but it turns out that the project is much more ambitious than originally advertised.

Read more
Final Fantasy 14: Dawntrail takes cues from Mesoamerican culture and Dragonball
FFXIV Dawntrail, Erenville looking out on the front of a sailboat

Starting a new story arc from scratch in a video game that’s been running for over a decade is a tall order -- and it’s one that Final Fantasy XIV’s Dawntrail expansion sets out to accomplish.

Setting sail westward and looking to the continent of Tural, the Warrior of Light and their companions seek to help Wuk Lamat, a female Hrothgar, in a contest for the right to rule the land of Tural. Dawntrail, which is set to launch on July 2 (and June 28 for those who preorder) sets the stage for political intrigue, exploration of a civilization unknown to us, and much more.

Read more
Square Enix console exclusivity may be coming to an end soon
Cloud in Final Fantasy VII Rebirth.

Square Enix, the Japanese developer and publisher behind recent PlayStation 5 exclusives like Final Fantasy XVI and Final Fantasy VII Rebirth, plans to release more multiplatform titles in the future.

The announcement came as part of a "medium-term business plan" that Square Enix will follow between now and March 31, 2027, in order to address problems like "low profitability" in its AAA console games. It not only plans to "shift from quantity to quality" and release fewer titles going forward, but wants to make those games available in as many places as possible. Specifically, Square Enix says it wants to "aggressively pursue a multiplatform strategy that includes Nintendo platforms, PlayStation, Xbox, and PCs" for its most popular franchises and AAA games.

Read more