Little Big Planet hits 7 million user-made levels

Image used with permission by copyright holder

In the video game industry, the beginning of 2007 was a different universe from 2012. The console business was ascendant, propelled to new, heretofore unknown heights of success thanks to games like Guitar Hero 2, the brand new Nintendo Wii, and the unusual Nintendo DS. Social gaming was World of Warcraft, not FarmVille, and the iPhone had yet to transform the mobile game industry into a potent force. Player communities, user-made content, and microtransactions were the future, it was known, but what shape that future would take, no one knew.

At the Game Developers Conference that year, Media Molecule and Sony’s Little Big Planet looked like the future. It had at all: A familiar game or running and jumping plus a complex tool set that let people build their own worlds to share and play in. It didn’t quite work out that way. When the game finally released in 2008, it was a little too difficult and cumbersome to build and share. Media Molecule addressed these problems in Little Big Planet 2, but by then that future had become the present and its game was a successful experiment rather than a defining moment for the medium.

Recommended Videos

This week though, more than 5 years on from that spectacular GDC debut, Media Molecule celebrates a new milestone for its Sackboy-starring series. On Sunday night, the 7 millionth level was published in Little Big Planet.

Media Molecule published an impressive chart of the game and community’s progress over the past few years on the road to 7 million levels. In addition to marking the awards received by the game—not to mention those given to users for their contributions—the company included a host of fun facts. For example, it’s used 82,590 Post-It notes during the development process. It also destroyed 150 keyboards and 120 full computers. Also, 100 percent of the Little Big Planet community managers were hired directly from the community itself, and 25 community members were hired by Media Molecule as full-time employees.

What’s most impressive is that the growth of content in Little Big Planet has remained consistent. 1 million of the levels made have been created since just the beginning of this year. Little Big Planet may not have the frothing community that a Call of Duty enjoys, but it is thriving.

What’s next? Little Big Planet for PlayStation Vita, a much needed shot in the arm for Sony’s handheld, is out in September. Little Big Planet Karting will follow on PlayStation 3 in November.

Editors' Recommendations

Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
3 things I want in Fallout 5 after watching Amazon’s Fallout series

Fallout has been the watercooler TV show this month, an impressive feat for a video game adaptation. Although Bethesda doesn't have any new Fallout games to release alongside it, the Amazon Prime series has reinvigorated interest in Fallout, with all its titles seeing notable player count increases. For now, we’ll have to be content with a Fallout 4 current-gen upgrade, but I’ll admit that my mind is drifting to thinking about Fallout 5.

Bethesda’s Todd Howard has teased that Fallout 5 will be the next project Bethesda Game Studios works on after Elder Scrolls 6. While that likely means its release is at least a decade away unless Bethesda fast-tracks it, I still find it fun to theorize about where a true single-player Fallout 5 could go next. These three particular things are what I want to see the most.
Set it somewhere new

Read more
I was wrong about cloud gaming. One small setup change showed me the light

I never had much faith in cloud gaming.

The reality of current internet infrastructure and reliability just felt -- and in many ways still feels -- too far off for streaming to provide a close enough experience to the "real" thing for gamers to accept. I even gave it my best shot to change my mind one year ago this week by committing to only playing games via cloud for an entire week. What I found was that, in my situation, there were only select games where the input delay was tolerable enough to consider it as a primary way to play. It's a great option for those who can't get expensive hardware, but it wouldn't find an audience among the hardcore gamers who have better alternatives.

Read more
This Dell gaming laptop with an RTX 3050 is discounted to $700

You don't need to spend thousands of dollars to be able to get a decent gaming laptop, as there are budget-friendly options like the Dell G15 with the Nvidia GeForce RTX 3050 graphics card. It's currently even cheaper at just $700, following a $200 discount on its original price of $900. We're not sure how much time is remaining on this offer though, so if you think this is the perfect gaming laptop for you, stop hesitating and proceed with the purchase immediately to make sure that you don't miss out on the savings.

Buy Now

Read more