Skip to main content
  1. Home
  2. Gaming
  3. News

Liam from ‘Mass Effect: Andromeda’ is based on Donald Glover

Add as a preferred source on Google

Next year, Donald Glover will take to the stars as Lando Calrissian himself when he appears in the as-yet-untitled Han Solo movie. Star Wars isn’t the only sci-fi franchise the actor has contributed to, though, as we now know he played an inadvertent role in the development of Mass Effect: Andromeda.

Yesterday, BioWare Montreal’s former lead user interface artist Eric Bellefeuille posted concept art from the early stages of the game’s development on ArtStation. His work would have been carried out while other designers were working on character models and other such content, at a time when placeholder content would be used when final designs aren’t available.

Recommended Videos

As you might imagine, BioWare spent plenty of time perfecting the characters in Andromeda — these screens demonstrate that Nakmor Drack was once called Narmo Drack, and Vetra Nyx was originally dubbed Vale Nyx, according to a report from Gamespot.

It seems that before the character model for Liam Kosta was finalized, Donald Glover served as a placeholder. This kind of practice is not uncommon, but it’s always interesting to gain a peek behind the curtain of the development process.

One of Bellefeuille’s concepts for a squad menu features a picture of Kosta that closely resembles the actor, far more so than his in-game character model in the finished product. It’s difficult to tell whether this is concept art that was intentionally drawn to look like Glover, or an earlier design that was later revamped.

It’s not difficult to see why Glover was chosen to lend his appearance to this early version of the game — the man is about as ubiquitous as it gets when it comes to the entertainment industry. As well as his aforementioned starring role in the Han Solo movie, he’s set to star in the remake of The Lion King as Simba, his television show Atlanta debuted to widespread acclaim last year, and there was a similarly strong response to his latest album, “Awaken, My Love!” He may not have made an official appearance in Andromeda, but he’s sure to take the world of video games by storm sooner or later.

Brad Jones
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
Modern Warfare 4 brings Call of Duty back to its glory days. I hope the streak lives.
Infinity Ward’s latest campaign goes back to Call of Duty’s roots and recaptures what made me a fan more than a decade ago.
Call of Duty MW4 menu screen

The Call of Duty franchise has held a special place in my heart ever since I played my first Black Ops game back in 2010. That game's campaign was something else, with twists and turns that culminated in a mind-blowing finale. We can all admit that compared to those older campaigns, the recent CODs have been lackluster at best, and a complete and utter disappointment at worst. The reboot of Modern Warfare did give me some hope, as the first two installments were actually quite good, but the third game left such a bad taste in my mouth that I wasn’t exactly expecting much from Modern Warfare 4.

After recently finishing the campaign, I can say that this installment is nothing like the recent releases and instead feels closer to the franchise’s roots. For the first time in a long while, the campaign comes across as well-crafted rather than rushed to hit a release date. It arrives three years after MW3, and you can see exactly where all that time went. It seems the studio finally made listening to player feedback a priority.

Read more
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more